Online EA 180.188.24.152:30015 checked 10m ago
【版纳PVE】突袭 | 事件 | 技能 | 工业 |
Connect
srv = rust.server("180.188.24.152:30017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 7% of all ranked servers, top 29% in EA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 10:18 UTC24d ago | 7 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 34 on average | 25/100 |
| 1 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 18/88 |
| 2 | [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 13/100 |
| 3 | [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 7/100 |
| 4 | 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 3/200 |
| 5 | 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 7/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | rank?
Player hours over the last seven days: #1,526 for 【版纳PVE】突袭 | 事件 | 技能 | 工业 |, #155 in Asia, within the top 7% of the ranked set.
How many players does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | hold at once?
The sample now reads 0 players for 【版纳PVE】突袭 | 事件 | 技能 | 工业 |, out of 100 slots. Over the last seven days it averaged 4 players and peaked at 9. Peak hour in the last 48 hours: 13:00 UTC, mean 8 players.
Server facts
How smoothly does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | run?
Server fps over the last 48 hours averages 113; the floor is 10. The entity count peaked at 147,957, covering buildings, deployables and the rest of the world. Memory peaked at 4,611 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is 【版纳PVE】突袭 | 事件 | 技能 | 工业 | on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by 【版纳PVE】突袭 | 事件 | 技能 | 工业 |. Steam updates your game for you, but the protocol must match to join.
How reliable is 【版纳PVE】突袭 | 事件 | 技能 | 工业 |, and is it up?
Online is the state at the latest refresh for 【版纳PVE】突袭 | 事件 | 技能 | 工业 |. A restart about 16 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 4 October 2026.
In which location is 【版纳PVE】突袭 | 事件 | 技能 | 工业 | hosted?
In Asia, 【版纳PVE】突袭 | 事件 | 技能 | 工业 | lists itself, using the EA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 180.188.24.152:30015.
Rules, settings, map
Which settings and rules does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | run?
You will not find a gather rate in the string 【版纳PVE】突袭 | 事件 | 技能 | 工业 |. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC off.
Which map has 【版纳PVE】突袭 | 事件 | 技能 | 工业 | loaded?
The game generates the map on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |: procedural, size 4,096, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe schedule
When does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | wipe, and how often?
A single wipe each month, the force wipe, is all 【版纳PVE】突袭 | 事件 | 技能 | 工业 | does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 24 days 9 hours ago. Its tags carry a monthly wipe schedule.
On 【版纳PVE】突袭 | 事件 | 技能 | 工业 |, what happens on wipe day?
Recent wipes averaged 7 players at their peak. Peak population on the latest wipe came 3 hours in.
Tags and filters
Where does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | appear among Rust Data lists and filters?
On Rust Data, 【版纳PVE】突袭 | 事件 | 技能 | 工业 | appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on 【版纳PVE】突袭 | 事件 | 技能 | 工业 | hold?
These tags are published by 【版纳PVE】突袭 | 事件 | 技能 | 工业 | and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): East Asia is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?
The manual route: launch Rust, F1, then client.connect 180.188.24.152:30015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
