Rust Data

rustdata.spaceservers180.28.93.199:28017.ipynb

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Offline 180.28.93.199:28015 checked 14d ago

My Personal Rust Server

Connect

srv = rust.server("180.28.93.199:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,249 # top 70%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 14:18 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
180.28.93.199:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 14:18 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average504/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average324/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average40/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average33/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average99/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average120/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Personal Rust Server rank?

Over the last seven days My Personal Rust Server sits at #15,249 on player hours, in the top 70% of ranked servers.

How many players does My Personal Rust Server hold at once?

Offline now for My Personal Rust Server, with the last sample 14 days 5 hours ago.

Server data

What Rust version does My Personal Rust Server run?

Rust network protocol 2634 and build 167058 on Linux is what My Personal Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Personal Rust Server, and is it online now?

My Personal Rust Server is offline at this refresh; the last response came 14 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 19 September 2026.

Where does My Personal Rust Server sit?

No region is published by My Personal Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 180.28.93.199:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Personal Rust Server?

You will not find a gather rate in the string My Personal Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on My Personal Rust Server?

My Personal Rust Server runs a procedural map, which the game generates.

Wipe data

When does My Personal Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of My Personal Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 7 hours ago.

On My Personal Rust Server, what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold My Personal Rust Server, and which filters?

These Rust Data lists include My Personal Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Personal Rust Server hold?

The game's server browser reads these tags from My Personal Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join My Personal Rust Server?

Enter client.connect 180.28.93.199:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build Recorded game build: 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,058 players 11,802 servers online