Offline SA 181.162.151.22:28015 checked 4d ago
MaRi0REM CHILE
Connect
srv = rust.server("181.162.151.22:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers, top 83% in SA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 16:06 UTC5d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustArgentinaSergiopalm PVP/PVE | SA · groups of 8+ · monthly · 1 on average | 0/100 |
| 1 | BRASUKA - VANILLA | MENSAL | SEM LIMITE | SA · groups of 8+ · monthly · 1 on average | 0/200 |
| 2 | Rustoria.co - BR Long | SA · groups of 12+ · monthly · 66 on average | 35/200 |
| 3 | [LATAM] Sudamerica United | 26/10 Wipe | SA · groups of 32+ · monthly · 17 on average | 4/200 |
| 4 | PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE | SA · groups of 8+ · monthly · 11 on average | 6/100 |
| 5 | [LATAM] Nakers | Sin Limite | Mensual | SA · groups of 8+ · monthly · 4 on average | 1/120 |
Quick answers
From the figures on this page.
Population data
How does MaRi0REM CHILE compare in the rankings?
On seven-day player hours MaRi0REM CHILE is #14,317 overall and #199 in South America, inside the top 64% of all ranked servers.
How many players does MaRi0REM CHILE hold at once?
Offline now for MaRi0REM CHILE, with the last sample 4 days 21 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
Which Rust version is MaRi0REM CHILE on?
Rust network protocol 2635 and build 168909 on Windows is what MaRi0REM CHILE runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is MaRi0REM CHILE, and is it up?
Offline now for MaRi0REM CHILE, last seen 4 days 21 hours ago. Over the last 7 full days the hours up number 57 of 168, 34%. Its earliest recorded date in Rust Data is 20 October 2026.
In which location is MaRi0REM CHILE hosted?
The SA tag is what MaRi0REM CHILE uses to list itself in South America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 181.162.151.22:28015.
Rules, settings, map
What rules and settings are recorded for MaRi0REM CHILE?
No gather rate appears in the name: MaRi0REM CHILE. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has MaRi0REM CHILE selected?
Size 4,500, seed 1337: the procedural map on MaRi0REM CHILE, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipe data
When does MaRi0REM CHILE wipe, and how often?
The only wipe MaRi0REM CHILE takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 5 days 11 hours ago, and that is the one in play. The tags list wipes as monthly.
On MaRi0REM CHILE, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 4 hours in.
Tags and filters
Which lists on Rust Data hold MaRi0REM CHILE, and which filters?
These Rust Data lists include MaRi0REM CHILE: Modded Rust servers. Under these filters on the server list, it is listed: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on MaRi0REM CHILE hold?
The game's server browser reads these tags from MaRi0REM CHILE: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; SA (South America): In the server browser it sits under South America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join MaRi0REM CHILE?
Enter client.connect 181.162.151.22:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
