Offline 183.100.93.36:28015 checked 13d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("183.100.93.36:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 183.100.93.36:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 14:55 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 551/625 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 33/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 57/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 289/325 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 112/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 120/150 |
Quick answers
From the figures on this page.
Population
What position does Name of Server as Shown on the Client Server List take in the server rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #14,153, in the top 65% of the ranked set.
What population does Name of Server as Shown on the Client Server List carry?
Offline now for Name of Server as Shown on the Client Server List, with the last sample 13 days 6 hours ago.
Server facts
What is the Rust version on Name of Server as Shown on the Client Server List?
Rust network protocol 2634 and build 167781 on Windows is what Name of Server as Shown on the Client Server List runs. Joining needs the same protocol on your game; Steam handles the update.
Is Name of Server as Shown on the Client Server List up, and what does its uptime show?
The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 13 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 14 October 2026.
Which location does Name of Server as Shown on the Client Server List run from?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 183.100.93.36:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Name of Server as Shown on the Client Server List?
The name Name of Server as Shown on the Client Server List carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Name of Server as Shown on the Client Server List selected?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipes and dates
On what schedule does Name of Server as Shown on the Client Server List wipe?
The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 13 days 7 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?
On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 183.100.93.36:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.