Offline 183.105.239.98:28015 checked 1d ago
Rustserver
Connect
srv = rust.server("183.105.239.98:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3200 · seed 1
- map
- Procedural Map
- size
- 3200
- seed
- 1
Server
srv.info()- address
- 183.105.239.98:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 11:46 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 147/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 30/200 |
Quick answers
From the figures on this page.
Population
What position does Rustserver take in the server rankings?
Rank #9,899 on seven-day player hours for Rustserver, within the top 44% of all ranked servers.
How full does Rustserver run?
The current row shows Rustserver offline; the last response was 40 hours ago. Over the last seven days it averaged 2 players and peaked at 2. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 2 players.
Server data
What does performance look like on Rustserver?
Averaged over 48 hours: 172 server fps, never under 172. Buildings, deployables and all else in the world took the count as high as 52,471 entities. The memory field tops out at 1,349 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rustserver?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Rustserver. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rustserver, and is it up?
Rustserver is offline at this refresh; the last response came 40 hours ago. Count back 23 minutes from its reported uptime to get the last restart. 0 of 24 hours up over the last 1 full day, or 0%. The first row Rust Data holds for it is dated 27 October 2026.
Which location does Rustserver run from?
No region is published by Rustserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 183.105.239.98:28015.
Map and rules
Which settings and rules does Rustserver run?
The name Rustserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Rustserver selected?
The game generates the map on Rustserver: procedural, size 3,200, seed 1. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Rustserver wipe, and how often?
Too few wipes are on record for Rustserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 40 hours ago.
Tags, lists
Which Rust Data filters and lists contain Rustserver?
On Rust Data, Rustserver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Rustserver hold?
The game's server browser reads these tags from Rustserver: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Rustserver?
In Rust, F1 opens the console: type client.connect 183.105.239.98:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.