Rust Data

rustdata.spaceservers183.192.134.24:28016.ipynb

Run all rust-data · live

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Offline 183.192.134.24:28015 checked 9d ago

Test

Connect

srv = rust.server("183.192.134.24:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 0 # peak –
rank #13,780 # top 63%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
183.192.134.24:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 14:13 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average108/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average21/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Test rank?

Rank #13,780 on seven-day player hours for Test, within the top 63% of all ranked servers.

How many players does Test hold at once?

Offline now for Test, with the last sample 9 days 11 hours ago.

Server facts

What is the Rust version on Test?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test, and is it online now?

Test is offline at this refresh; the last response came 9 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 19 October 2026.

Which location does Test run from?

For Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 183.192.134.24:28015.

Rules, settings, map

Which settings and rules does Test run?

No gather rate appears in the name: Test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Test selected?

Test runs a procedural map, which the game generates.

Wipe schedule

When does Test wipe, and how often?

Too few wipes are on record for Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 9 days 12 hours ago.

Tags and filters

Which Rust Data filters and lists contain Test?

These Rust Data lists include Test: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Test?

These tags are published by Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): 8 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Test?

The manual route: launch Rust, F1, then client.connect 183.192.134.24:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players 8 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,607 players 11,693 servers online