Offline 184.14.99.153:28015 checked 12d ago
Darkstorm PVE | no decay
Connect
srv = rust.server("184.14.99.153:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 03:53 UTC25d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4750 · seed 731245
- map
- Procedural Map
- size
- 4750
- seed
- 731245
Server
srv.info()- address
- 184.14.99.153:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 03:53 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 517/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 339/325 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 34/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 40/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 154/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 78/100 |
Quick answers
From the figures on this page.
Population data
How does Darkstorm PVE | no decay compare in the rankings?
Rank #15,114 on seven-day player hours for Darkstorm PVE | no decay, within the top 70% of all ranked servers.
How full does Darkstorm PVE | no decay run?
Offline now for Darkstorm PVE | no decay, with the last sample 12 days ago.
About the server
Which Rust version is Darkstorm PVE | no decay on?
The build is Rust network protocol 2634 and build 166652 on Linux, run by Darkstorm PVE | no decay. Joining needs the same protocol on your game; Steam handles the update.
Is Darkstorm PVE | no decay up, and what does its uptime show?
Darkstorm PVE | no decay is offline at this refresh; the last response came 12 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.
Which location does Darkstorm PVE | no decay run from?
No region is published by Darkstorm PVE | no decay. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 184.14.99.153:28015.
Map and rules
Which rules apply on Darkstorm PVE | no decay, and what settings?
You will not find a gather rate in the string Darkstorm PVE | no decay. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Darkstorm PVE | no decay selected?
Darkstorm PVE | no decay runs a procedural map of size 4,750 with seed 731245, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does Darkstorm PVE | no decay wipe?
Too few wipes are on record for Darkstorm PVE | no decay to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 6 hours ago, and that is the one in play.
What is wipe day on Darkstorm PVE | no decay like?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Darkstorm PVE | no decay?
The Rust Data lists that Darkstorm PVE | no decay fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Darkstorm PVE | no decay hold?
These tags are published by Darkstorm PVE | no decay and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Darkstorm PVE | no decay?
In Rust, F1 opens the console: type client.connect 184.14.99.153:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.