Offline 184.146.203.141:28015 checked 13h ago
ith2112
Connect
srv = rust.server("184.146.203.141:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 04:33 UTC1d ago | NaN | NaN | NaN | 1 |
| 1 | Tue 27 Oct, 06:20 UTC2d ago | NaN | NaN | NaN | 1 |
| 2 | Tue 27 Oct, 03:25 UTC2d ago | NaN | NaN | NaN | 0 |
| 3 | Mon 26 Oct, 10:31 UTC3d ago | NaN | NaN | NaN | 0 |
| 4 | Mon 26 Oct, 04:40 UTC3d ago | NaN | NaN | NaN | 1 |
| 5 | Sun 25 Oct, 10:56 UTC4d ago | NaN | NaN | NaN | 1 |
| 6 | Thu 22 Oct, 01:26 UTC7d ago | 1 | held half | 3.4 days | 1 |
| 7 | Sat 10 Oct, 22:03 UTC19d ago | NaN | NaN | NaN | 0 |
| 8 | Sat 10 Oct, 21:48 UTC19d ago | 1 | held half | 11.2 days | 1 |
| 9 | Sat 10 Oct, 10:47 UTC19d ago | 1 | NaN | 0.5 days | 0 |
| 10 | Wed 7 Oct, 17:30 UTC22d ago | 1 | held half | 2.7 days | 0 |
| 11 | Fri 2 Oct, 03:14 UTC27d ago | 1 | held half | 5.6 days | 0 |
| 12 | Wed 30 Sep, 08:12 UTC29d ago | 1 | NaN | 1.8 days | 0 |
| 13 | Sat 26 Sep, 01:59 UTC33d ago | 1 | held half | 4.3 days | 0 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 184.146.203.141:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 126 on average | 140/300 |
| 1 | Vital Rust - EU Monthly | EU · no group limit · 82 on average | 79/100 |
| 2 | Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 29.10 | EU · no group limit · 1x · 70 on average | 48/100 |
| 3 | Magic Rust Vanilla (Monthly) JUST WIPED | 29.10 | no group limit · 69 on average | 51/100 |
| 4 | Rustoria.co - EU Low Pop | JUST WIPED 29.10 | EU · no group limit · 66 on average | 60/100 |
| 5 | Rustoria.co - US Long Premium | JUST WIPED 29.10 | NA · no group limit · 65 on average | 68/100 |
Quick answers
From the figures on this page.
Population data
What position does ith2112 take in the server rankings?
Over the last seven days ith2112 sits at #5,659 on player hours, in the top 25% of ranked servers.
How many players does ith2112 hold at once?
Offline now for ith2112, with the last sample 13 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 05:00 UTC is the busiest, at 1 players.
About the server
What Rust version does ith2112 run?
Rust network protocol 2635 and build 168909 on Windows is what ith2112 runs. Steam updates your game for you, but the protocol must match to join.
Is ith2112 up, and what does its uptime show?
The latest sample has ith2112 offline, with a last sighting 13 hours ago. Uptime of 18% across the last 7 full days: 30 hours of 168. Rust Data logged it first on 25 September 2026.
Where does ith2112 sit?
For ith2112, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 184.146.203.141:28015 is its address.
Settings and map
Which settings and rules does ith2112 run?
You will not find a gather rate in the string ith2112. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on ith2112?
A procedural map runs on ith2112, generated by the game.
Wipe schedule
When does ith2112 wipe, and on what schedule?
A new world arrives every few hours on ith2112, so no wipe schedule is kept and those resets do not count as wipes.
Tags, lists
Where does ith2112 appear among Rust Data lists and filters?
The Rust Data lists that ith2112 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on ith2112?
These tags are published by ith2112 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to ith2112?
In Rust, F1 opens the console: type client.connect 184.146.203.141:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.