Offline 184.19.30.149:28015 checked 45d ago
duTchbot Build
Connect
srv = rust.server("184.19.30.149:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 184.19.30.149:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Aug 2026, 21:45 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 40/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 105/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 63/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 6/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 12/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 9/100 |
Quick answers
From the figures on this page.
Population
What position does duTchbot Build take in the server rankings?
Rank #15,134 on seven-day player hours for duTchbot Build, within the top – of all ranked servers.
What population does duTchbot Build carry?
duTchbot Build returns no live count at this refresh, having last been seen 45 days 5 hours ago.
Server data
What is the Rust version on duTchbot Build?
Rust network protocol 2632 and build 161125 on Linux is what duTchbot Build runs. The protocol has to match before you can join, and Steam does the updating.
Is duTchbot Build up, and what does its uptime show?
duTchbot Build is offline at this refresh; the last response came 45 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is duTchbot Build hosted?
For duTchbot Build, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 184.19.30.149:28015.
Map and rules
Which rules apply on duTchbot Build, and what settings?
You will not find a gather rate in the string duTchbot Build. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has duTchbot Build loaded?
The game generates its map: procedural, on duTchbot Build.
Wipe data
When does duTchbot Build wipe, and on what schedule?
The record for duTchbot Build holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 66 days 8 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain duTchbot Build?
On Rust Data, duTchbot Build appears in these lists: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on duTchbot Build?
The game's server browser reads these tags from duTchbot Build: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs161125 (Build): Recorded game build: 161125; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to duTchbot Build?
In Rust, F1 opens the console: type client.connect 184.19.30.149:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.