Rust Data

rustdata.spaceservers184.4.38.100:28017.ipynb

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Offline 184.4.38.100:28015 checked 29d ago

Test Development Server

Connect

srv = rust.server("184.4.38.100:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,314 # top 60%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
184.4.38.100:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 23:45 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average109/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average124/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average455/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average26/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average534/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average439/525

Quick answers

From the figures on this page.

Population data

How does Test Development Server compare in the rankings?

Player hours over seven days put Test Development Server at #14,314, in the top 60% of the ranked set.

How full does Test Development Server run?

The current row shows Test Development Server offline; the last response was 29 days ago.

About the server

What is the Rust version on Test Development Server?

The build is Rust network protocol 2634 and build 166440 on Windows, run by Test Development Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test Development Server, and is it up?

The latest sample has Test Development Server offline, with a last sighting 29 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 30 September 2026.

In which location is Test Development Server hosted?

There is no region published for Test Development Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 184.4.38.100:28015.

Rules, settings, map

Which rules apply on Test Development Server, and what settings?

You will not find a gather rate in the string Test Development Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on Test Development Server?

Test Development Server runs a procedural map, which the game generates.

Wipes and dates

When does Test Development Server wipe, and how often?

Too few wipes are on record for Test Development Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 29 days ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain Test Development Server?

On Rust Data, Test Development Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Development Server hold?

The game's server browser reads these tags from Test Development Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166440 (Build): The server runs build 166440; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Test Development Server?

The manual route: launch Rust, F1, then client.connect 184.4.38.100:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166440
Build The server runs build 166440.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,580 players 11,733 servers online