Offline 184.53.48.22:28015 checked 37d ago
Server name on in-game server list
Connect
srv = rust.server("184.53.48.22:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 184.53.48.22:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Sep 2026, 22:38 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 654/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 399/425 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 43/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 48/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 174/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 103/125 |
Quick answers
From the figures on this page.
Population
What position does Server name on in-game server list take in the server rankings?
Player hours over seven days put Server name on in-game server list at #13,280, in the top – of the ranked set.
How many players does Server name on in-game server list hold at once?
The current row shows Server name on in-game server list offline; the last response was 37 days 12 hours ago.
Server facts
What Rust version does Server name on in-game server list run?
The build is Rust network protocol 2633 and build 164530 on Windows, run by Server name on in-game server list. The protocol has to match before you can join, and Steam does the updating.
How reliable is Server name on in-game server list, and is it up?
The latest sample has Server name on in-game server list offline, with a last sighting 37 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 20 September 2026.
Where does Server name on in-game server list sit?
There is no region published for Server name on in-game server list. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 184.53.48.22:28015.
Map and rules
Which rules apply on Server name on in-game server list, and what settings?
No gather rate appears in the name: Server name on in-game server list. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Server name on in-game server list?
A procedural map runs on Server name on in-game server list, generated by the game.
Wipe schedule
When does Server name on in-game server list wipe, and on what schedule?
The record for Server name on in-game server list holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 39 days 12 hours ago.
Lists and tags
Which Rust Data filters and lists contain Server name on in-game server list?
These Rust Data lists include Server name on in-game server list: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Server name on in-game server list?
These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Server name on in-game server list?
In Rust, F1 opens the console: type client.connect 184.53.48.22:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.