Online 184.61.212.140:28015 checked 10m ago
My Rust server | Powered by AMP
Connect
srv = rust.server("184.61.212.140:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 18:07 UTC24d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 184.61.212.140:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 18:07 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 383/425 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 463/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 983/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 987/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26/250 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does My Rust server | Powered by AMP rank?
Rank #15,341 on seven-day player hours for My Rust server | Powered by AMP, within the top 69% of all ranked servers.
How many players does My Rust server | Powered by AMP hold at once?
The sample now reads 0 players for My Rust server | Powered by AMP, out of 100 slots. Over the last seven days it averaged 0 players.
About the server
Which Rust version is My Rust server | Powered by AMP on?
Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. Steam updates your game for you, but the protocol must match to join.
Is My Rust server | Powered by AMP up, and what does its uptime show?
Online is the state at the latest refresh for My Rust server | Powered by AMP. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 29 September 2026.
Where does My Rust server | Powered by AMP sit?
No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 184.61.212.140:28015.
Map and rules
Which settings and rules does My Rust server | Powered by AMP run?
You will not find a gather rate in the string My Rust server | Powered by AMP. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has My Rust server | Powered by AMP loaded?
A procedural map runs on My Rust server | Powered by AMP, generated by the game.
Wipe data
On what schedule does My Rust server | Powered by AMP wipe?
A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 22 hours ago.
What is wipe day on My Rust server | Powered by AMP like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 6 hours after it began.
Tags, lists
Which Rust Data filters and lists contain My Rust server | Powered by AMP?
On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Rust server | Powered by AMP hold?
These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to My Rust server | Powered by AMP?
In Rust, F1 opens the console: type client.connect 184.61.212.140:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.