Rust Data

rustdata.spaceservers184.61.212.140:28016.ipynb

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Online 184.61.212.140:28015 checked 10m ago

My Rust server | Powered by AMP

Connect

srv = rust.server("184.61.212.140:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 18:07 UTC24d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
184.61.212.140:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 18:07 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average383/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average463/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average983/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Rust server | Powered by AMP rank?

Rank #15,341 on seven-day player hours for My Rust server | Powered by AMP, within the top 69% of all ranked servers.

How many players does My Rust server | Powered by AMP hold at once?

The sample now reads 0 players for My Rust server | Powered by AMP, out of 100 slots. Over the last seven days it averaged 0 players.

About the server

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. Steam updates your game for you, but the protocol must match to join.

Is My Rust server | Powered by AMP up, and what does its uptime show?

Online is the state at the latest refresh for My Rust server | Powered by AMP. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 29 September 2026.

Where does My Rust server | Powered by AMP sit?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 184.61.212.140:28015.

Map and rules

Which settings and rules does My Rust server | Powered by AMP run?

You will not find a gather rate in the string My Rust server | Powered by AMP. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Rust server | Powered by AMP loaded?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

Wipe data

On what schedule does My Rust server | Powered by AMP wipe?

A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 22 hours ago.

What is wipe day on My Rust server | Powered by AMP like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 6 hours after it began.

Tags, lists

Which Rust Data filters and lists contain My Rust server | Powered by AMP?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Rust server | Powered by AMP hold?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Rust server | Powered by AMP?

In Rust, F1 opens the console: type client.connect 184.61.212.140:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,275 players 11,886 servers online