Rust Data

rustdata.spaceservers185.100.235.243:28027.ipynb

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Offline 185.100.235.243:28025 checked 31d ago

vanilla4000

Connect

srv = rust.server("185.100.235.243:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,964 # top 71%
last wipe 33d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.100.235.243:28025
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 21:15 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average165/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average17/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average25/200

Quick answers

From the figures on this page.

Player counts

What position does vanilla4000 take in the server rankings?

Player hours over seven days put vanilla4000 at #16,964, in the top 71% of the ranked set.

How many players does vanilla4000 hold at once?

Offline now for vanilla4000, with the last sample 31 days 13 hours ago.

About the server

What Rust version does vanilla4000 run?

Rust network protocol 2634 and build 165921 on Windows is what vanilla4000 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is vanilla4000, and is it up?

vanilla4000 is offline at this refresh; the last response came 31 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 27 September 2026.

In which location is vanilla4000 hosted?

There is no region published for vanilla4000. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.100.235.243:28025.

Rules, settings, map

Which settings and rules does vanilla4000 run?

No gather rate appears in the name: vanilla4000. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on vanilla4000?

vanilla4000 runs a procedural map, which the game generates.

Wipe schedule

When does vanilla4000 wipe, and on what schedule?

Too few wipes are on record for vanilla4000 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 33 days 5 hours ago.

Tags, lists

Which Rust Data filters and lists contain vanilla4000?

The Rust Data lists that vanilla4000 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on vanilla4000?

Read by the game's server browser, the tags vanilla4000 publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs165921 (Build): Recorded game build: 165921; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into vanilla4000?

In Rust, F1 opens the console: type client.connect 185.100.235.243:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs165921
Build Recorded game build: 165921.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,014 players 11,680 servers online