Rust Data

rustdata.spaceservers185.100.235.244:28017.ipynb

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Offline 185.100.235.244:28015 checked 21d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("185.100.235.244:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,674 # top 62%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.100.235.244:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 07:13 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average322/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average322/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average32/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average162/200

Quick answers

From the figures on this page.

Population data

How does Name of Server as Shown on the Client Server List compare in the rankings?

Over the last seven days Name of Server as Shown on the Client Server List sits at #13,674 on player hours, in the top 62% of ranked servers.

What population does Name of Server as Shown on the Client Server List carry?

The current row shows Name of Server as Shown on the Client Server List offline; the last response was 21 days 14 hours ago.

Server facts

What Rust version does Name of Server as Shown on the Client Server List run?

Version Rust network protocol 2634 and build 167053 on Windows is reported by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 21 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 7 October 2026.

Where does Name of Server as Shown on the Client Server List sit?

There is no region published for Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.100.235.244:28015.

Settings and map

What rules and settings are recorded for Name of Server as Shown on the Client Server List?

The name Name of Server as Shown on the Client Server List carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Name of Server as Shown on the Client Server List loaded?

The game generates its map: procedural, on Name of Server as Shown on the Client Server List.

Wipe schedule

When does Name of Server as Shown on the Client Server List wipe, and how often?

A rhythm cannot be read from the wipes of Name of Server as Shown on the Client Server List on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days 2 hours ago.

Lists and tags

Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?

The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Name of Server as Shown on the Client Server List?

Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167053 (Build): Recorded game build: 167053; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Name of Server as Shown on the Client Server List?

In Rust, F1 opens the console: type client.connect 185.100.235.244:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167053,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167053
Build Recorded game build: 167053.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,773 players 11,668 servers online