Rust Data

rustdata.spaceservers185.119.0.41:28017.ipynb

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Offline 185.119.0.41:28015 checked 41d ago

TEST

Connect

srv = rust.server("185.119.0.41:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,488 # no region published
last wipe 42d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.119.0.41:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
15 Sep 2026, 13:43 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average725/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average52/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average106/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average415/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average226/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average186/300

Quick answers

From the figures on this page.

Player counts

What position does TEST take in the server rankings?

Over the last seven days TEST sits at #15,488 on player hours, in the top – of ranked servers.

What population does TEST carry?

The current row shows TEST offline; the last response was 41 days 3 hours ago.

Server data

What Rust version does TEST run?

Rust network protocol 2633 and build 163794 on Windows is what TEST runs. Steam updates your game for you, but the protocol must match to join.

How reliable is TEST, and is it online now?

TEST is offline at this refresh; the last response came 41 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 15 September 2026.

In which location is TEST hosted?

For TEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.119.0.41:28015 is its address.

Rules, settings, map

Which settings and rules does TEST run?

No gather rate appears in the name: TEST. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on TEST?

TEST runs a procedural map, which the game generates.

Wipes and dates

When does TEST wipe, and how often?

The record for TEST holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 42 days 6 hours ago.

Tags and filters

Which Rust Data filters and lists contain TEST?

On Rust Data, TEST appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TEST hold?

Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to TEST?

In Rust, F1 opens the console: type client.connect 185.119.0.41:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 85,113 players 11,858 servers online