Rust Data

rustdata.spaceservers185.126.65.7:28017.ipynb

Run all rust-data · live

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Offline 185.126.65.7:28015 checked 43d ago

ServerName

Connect

srv = rust.server("185.126.65.7:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,419 # no region published
last wipe 46d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.126.65.7:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
12 Sep 2026, 14:19 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average303/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average193/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average46/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average59/200

Quick answers

From the figures on this page.

Player counts

How does ServerName compare in the rankings?

Player hours over seven days put ServerName at #15,419, in the top – of the ranked set.

How many players does ServerName hold at once?

ServerName returns no live count at this refresh, having last been seen 43 days 5 hours ago.

About the server

What Rust version does ServerName run?

Version Rust network protocol 2633 and build 163794 on Windows is reported by ServerName. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ServerName, and is it up?

The latest sample has ServerName offline, with a last sighting 43 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 15 September 2026.

Where does ServerName sit?

There is no region published for ServerName. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.126.65.7:28015.

Rules, settings, map

Which settings and rules does ServerName run?

You will not find a gather rate in the string ServerName. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has ServerName loaded?

ServerName runs a procedural map, which the game generates.

Wipes and dates

When does ServerName wipe, and on what schedule?

The record for ServerName holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 46 days 9 hours ago.

Lists and tags

Where does ServerName appear among Rust Data lists and filters?

On Rust Data, ServerName appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to ServerName?

Enter client.connect 185.126.65.7:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,841 players 11,736 servers online