Rust Data

rustdata.spaceservers185.136.148.197:28016.ipynb

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Offline 185.136.148.197:28015 checked 18d ago

Wilds Covenant reference

Connect

srv = rust.server("185.136.148.197:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,842 # top 72%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 22:28 UTC18d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.136.148.197:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 22:28 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average655/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average39/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average48/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average216/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average114/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Wilds Covenant reference rank?

Over the last seven days Wilds Covenant reference sits at #15,842 on player hours, in the top 72% of ranked servers.

How full does Wilds Covenant reference run?

Offline now for Wilds Covenant reference, with the last sample 18 days 13 hours ago.

Server data

Which Rust version is Wilds Covenant reference on?

The build is Rust network protocol 2634 and build 167398 on Windows, run by Wilds Covenant reference. Joining needs the same protocol on your game; Steam handles the update.

Is Wilds Covenant reference up, and what does its uptime show?

Offline now for Wilds Covenant reference, last seen 18 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 9 October 2026.

In which location is Wilds Covenant reference hosted?

No region is published by Wilds Covenant reference. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.136.148.197:28015.

Rules, settings, map

What rules and settings are recorded for Wilds Covenant reference?

The name Wilds Covenant reference carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.

Which map has Wilds Covenant reference selected?

A procedural map runs on Wilds Covenant reference, generated by the game.

Wipes and dates

On what schedule does Wilds Covenant reference wipe?

A rhythm cannot be read from the wipes of Wilds Covenant reference on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 13 hours ago.

What is wipe day on Wilds Covenant reference like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain Wilds Covenant reference?

The Rust Data lists that Wilds Covenant reference fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Wilds Covenant reference?

The game's server browser reads these tags from Wilds Covenant reference: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Wilds Covenant reference?

The manual route: launch Rust, F1, then client.connect 185.136.148.197:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The server runs build 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,238 players 11,729 servers online