Offline 185.137.178.129:28015 checked 4d ago
Server name on in-game server list
Connect
srv = rust.server("185.137.178.129:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 17:03 UTC26d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.137.178.129:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 17:03 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 307/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 385/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 926/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 45/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 979/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 780/800 |
Quick answers
From the figures on this page.
Population
How does Server name on in-game server list compare in the rankings?
Rank #10,030 on seven-day player hours for Server name on in-game server list, within the top 45% of all ranked servers.
What population does Server name on in-game server list carry?
Offline now for Server name on in-game server list, with the last sample 4 days 3 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
Which Rust version is Server name on in-game server list on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Server name on in-game server list. Joining needs the same protocol on your game; Steam handles the update.
Is Server name on in-game server list up, and what does its uptime show?
Offline now for Server name on in-game server list, last seen 4 days 3 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Server name on in-game server list hosted?
There is no region published for Server name on in-game server list. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.137.178.129:28015.
Map and rules
Which settings and rules does Server name on in-game server list run?
The name Server name on in-game server list carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Server name on in-game server list loaded?
Server name on in-game server list runs a procedural map, which the game generates.
Wipe data
On what schedule does Server name on in-game server list wipe?
The record for Server name on in-game server list holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 2 hours ago.
On Server name on in-game server list, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Server name on in-game server list?
The Rust Data lists that Server name on in-game server list fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Server name on in-game server list hold?
Read by the game's server browser, the tags Server name on in-game server list publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Server name on in-game server list?
In Rust, F1 opens the console: type client.connect 185.137.178.129:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.