Rust Data

rustdata.spaceservers185.139.215.250:32527.ipynb

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Offline 185.139.215.250:55760 checked 7d ago

ICE Map Forge local verification

Connect

srv = rust.server("185.139.215.250:32527")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.139.215.250:55760
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 13:27 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average70/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average93/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average199/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average4/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average244/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average380/375

Quick answers

From the figures on this page.

Population data

How does ICE Map Forge local verification compare in the rankings?

Rank #15,326 on seven-day player hours for ICE Map Forge local verification, within the top 69% of all ranked servers.

How many players does ICE Map Forge local verification hold at once?

Offline now for ICE Map Forge local verification, with the last sample 7 days 15 hours ago.

Server data

Which Rust version is ICE Map Forge local verification on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by ICE Map Forge local verification. Steam updates your game for you, but the protocol must match to join.

Is ICE Map Forge local verification up, and what does its uptime show?

The latest sample has ICE Map Forge local verification offline, with a last sighting 7 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 22 October 2026.

Where does ICE Map Forge local verification sit?

There is no region published for ICE Map Forge local verification. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.139.215.250:55760 is its address.

Rules, settings, map

Which settings and rules does ICE Map Forge local verification run?

No gather rate appears in the name: ICE Map Forge local verification. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has ICE Map Forge local verification loaded?

The game generates its map: procedural, on ICE Map Forge local verification.

Wipe schedule

When does ICE Map Forge local verification wipe, and how often?

Too few wipes are on record for ICE Map Forge local verification to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 16 hours ago.

Lists and tags

Which Rust Data filters and lists contain ICE Map Forge local verification?

These Rust Data lists include ICE Map Forge local verification: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on ICE Map Forge local verification?

The game's server browser reads these tags from ICE Map Forge local verification: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into ICE Map Forge local verification?

The manual route: launch Rust, F1, then client.connect 185.139.215.250:55760. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players 0 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,224 players 11,599 servers online