Rust Data

rustdata.spaceservers185.139.215.250:33657.ipynb

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Offline 185.139.215.250:44081 checked 11d ago

ICE Map Forge local verification

Connect

srv = rust.server("185.139.215.250:33657")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,324 # top 70%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.139.215.250:44081
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 12:14 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average254/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331/350
2eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average480/8
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average815/1000
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46/100
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average892/950

Quick answers

From the figures on this page.

Population data

What position does ICE Map Forge local verification take in the server rankings?

Rank #15,324 on seven-day player hours for ICE Map Forge local verification, within the top 70% of all ranked servers.

What population does ICE Map Forge local verification carry?

Offline now for ICE Map Forge local verification, with the last sample 11 days 8 hours ago.

Server data

What Rust version does ICE Map Forge local verification run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by ICE Map Forge local verification. The protocol has to match before you can join, and Steam does the updating.

How reliable is ICE Map Forge local verification, and is it online now?

ICE Map Forge local verification is offline at this refresh; the last response came 11 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 18 October 2026.

Which location does ICE Map Forge local verification run from?

There is no region published for ICE Map Forge local verification. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.139.215.250:44081.

Rules, settings, map

Which settings and rules does ICE Map Forge local verification run?

The name ICE Map Forge local verification carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has ICE Map Forge local verification loaded?

The game generates its map: procedural, on ICE Map Forge local verification.

Wipe schedule

When does ICE Map Forge local verification wipe, and how often?

The record for ICE Map Forge local verification holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 8 hours ago.

Lists and tags

Where does ICE Map Forge local verification appear among Rust Data lists and filters?

On Rust Data, ICE Map Forge local verification appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on ICE Map Forge local verification hold?

These tags are published by ICE Map Forge local verification and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to ICE Map Forge local verification?

In Rust, F1 opens the console: type client.connect 185.139.215.250:44081. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players 0 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,516 players 11,835 servers online