Offline 185.139.215.250:44081 checked 11d ago
ICE Map Forge local verification
Connect
srv = rust.server("185.139.215.250:33657")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.139.215.250:44081
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 12:14 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 254/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 331/350 |
| 2 | eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 480/8 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 815/1000 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46/100 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 892/950 |
Quick answers
From the figures on this page.
Population data
What position does ICE Map Forge local verification take in the server rankings?
Rank #15,324 on seven-day player hours for ICE Map Forge local verification, within the top 70% of all ranked servers.
What population does ICE Map Forge local verification carry?
Offline now for ICE Map Forge local verification, with the last sample 11 days 8 hours ago.
Server data
What Rust version does ICE Map Forge local verification run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by ICE Map Forge local verification. The protocol has to match before you can join, and Steam does the updating.
How reliable is ICE Map Forge local verification, and is it online now?
ICE Map Forge local verification is offline at this refresh; the last response came 11 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 18 October 2026.
Which location does ICE Map Forge local verification run from?
There is no region published for ICE Map Forge local verification. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.139.215.250:44081.
Rules, settings, map
Which settings and rules does ICE Map Forge local verification run?
The name ICE Map Forge local verification carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has ICE Map Forge local verification loaded?
The game generates its map: procedural, on ICE Map Forge local verification.
Wipe schedule
When does ICE Map Forge local verification wipe, and how often?
The record for ICE Map Forge local verification holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 8 hours ago.
Lists and tags
Where does ICE Map Forge local verification appear among Rust Data lists and filters?
On Rust Data, ICE Map Forge local verification appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on ICE Map Forge local verification hold?
These tags are published by ICE Map Forge local verification and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to ICE Map Forge local verification?
In Rust, F1 opens the console: type client.connect 185.139.215.250:44081. Launch Rust on this page does the same by opening the game through Steam and connecting.