Rust Data

rustdata.spaceservers185.139.215.250:42096.ipynb

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Offline 185.139.215.250:44507 checked 3d ago

ICE Map Forge local verification

Connect

srv = rust.server("185.139.215.250:42096")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,290 # top 69%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.139.215.250:44507
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 07:04 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average140/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average173/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average535/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average29/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average619/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average523/625

Quick answers

From the figures on this page.

Population data

What position does ICE Map Forge local verification take in the server rankings?

Rank #15,290 on seven-day player hours for ICE Map Forge local verification, within the top 69% of all ranked servers.

What population does ICE Map Forge local verification carry?

Offline now for ICE Map Forge local verification, with the last sample 3 days 16 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does ICE Map Forge local verification run?

Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification runs. Steam updates your game for you, but the protocol must match to join.

How reliable is ICE Map Forge local verification, and is it online now?

The latest sample has ICE Map Forge local verification offline, with a last sighting 3 days 16 hours ago. 0 of 48 hours up over the last 2 full days, or 0%. The first row Rust Data holds for it is dated 26 October 2026.

In which location is ICE Map Forge local verification hosted?

For ICE Map Forge local verification, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.139.215.250:44507.

Map and rules

Which settings and rules does ICE Map Forge local verification run?

The name ICE Map Forge local verification carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has ICE Map Forge local verification loaded?

ICE Map Forge local verification runs a procedural map, which the game generates.

Wipes and dates

When does ICE Map Forge local verification wipe, and on what schedule?

The record for ICE Map Forge local verification holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 16 hours ago.

Tags, lists

Where does ICE Map Forge local verification appear among Rust Data lists and filters?

The Rust Data lists that ICE Map Forge local verification fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on ICE Map Forge local verification hold?

These tags are published by ICE Map Forge local verification and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to ICE Map Forge local verification?

The manual route: launch Rust, F1, then client.connect 185.139.215.250:44507. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players The server lists 0 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,129 players 11,757 servers online