Rust Data

rustdata.spaceservers185.139.215.250:46038.ipynb

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Offline 185.139.215.250:41354 checked 3d ago

ICE Map Forge local verification

Connect

srv = rust.server("185.139.215.250:46038")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,269 # top 69%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.139.215.250:41354
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 06:38 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average58/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average97/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average290/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average15/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average358/450
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average279/325

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does ICE Map Forge local verification rank?

Player hours over seven days put ICE Map Forge local verification at #15,269, in the top 69% of the ranked set.

How many players does ICE Map Forge local verification hold at once?

ICE Map Forge local verification returns no live count at this refresh, having last been seen 3 days 19 hours ago. Over the last seven days it averaged 0 players.

Server data

Which Rust version is ICE Map Forge local verification on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by ICE Map Forge local verification. The protocol has to match before you can join, and Steam does the updating.

How reliable is ICE Map Forge local verification, and is it up?

The latest sample has ICE Map Forge local verification offline, with a last sighting 3 days 19 hours ago. 0 of 72 hours up over the last 3 full days, or 0%. The first row Rust Data holds for it is dated 26 October 2026.

In which location is ICE Map Forge local verification hosted?

No region is published by ICE Map Forge local verification. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.139.215.250:41354.

Map and rules

Which settings and rules does ICE Map Forge local verification run?

The name ICE Map Forge local verification carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has ICE Map Forge local verification loaded?

A procedural map runs on ICE Map Forge local verification, generated by the game.

Wipe data

On what schedule does ICE Map Forge local verification wipe?

A rhythm cannot be read from the wipes of ICE Map Forge local verification on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 19 hours ago.

Lists and tags

Where does ICE Map Forge local verification appear among Rust Data lists and filters?

These Rust Data lists include ICE Map Forge local verification: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on ICE Map Forge local verification hold?

Read by the game's server browser, the tags ICE Map Forge local verification publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to ICE Map Forge local verification?

Enter client.connect 185.139.215.250:41354 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players Slot count: 0.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,221 players 11,693 servers online