Offline 185.139.215.250:41354 checked 3d ago
ICE Map Forge local verification
Connect
srv = rust.server("185.139.215.250:46038")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.139.215.250:41354
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 06:38 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 58/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 97/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 290/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 15/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 358/450 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 279/325 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does ICE Map Forge local verification rank?
Player hours over seven days put ICE Map Forge local verification at #15,269, in the top 69% of the ranked set.
How many players does ICE Map Forge local verification hold at once?
ICE Map Forge local verification returns no live count at this refresh, having last been seen 3 days 19 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is ICE Map Forge local verification on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by ICE Map Forge local verification. The protocol has to match before you can join, and Steam does the updating.
How reliable is ICE Map Forge local verification, and is it up?
The latest sample has ICE Map Forge local verification offline, with a last sighting 3 days 19 hours ago. 0 of 72 hours up over the last 3 full days, or 0%. The first row Rust Data holds for it is dated 26 October 2026.
In which location is ICE Map Forge local verification hosted?
No region is published by ICE Map Forge local verification. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.139.215.250:41354.
Map and rules
Which settings and rules does ICE Map Forge local verification run?
The name ICE Map Forge local verification carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has ICE Map Forge local verification loaded?
A procedural map runs on ICE Map Forge local verification, generated by the game.
Wipe data
On what schedule does ICE Map Forge local verification wipe?
A rhythm cannot be read from the wipes of ICE Map Forge local verification on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 19 hours ago.
Lists and tags
Where does ICE Map Forge local verification appear among Rust Data lists and filters?
These Rust Data lists include ICE Map Forge local verification: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on ICE Map Forge local verification hold?
Read by the game's server browser, the tags ICE Map Forge local verification publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to ICE Map Forge local verification?
Enter client.connect 185.139.215.250:41354 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.