Offline 185.139.215.250:48441 checked 16d ago
ICE Map Forge local verification
Connect
srv = rust.server("185.139.215.250:48466")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.139.215.250:48441
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 17:33 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 139/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 173/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 528/675 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 31/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 613/775 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 498/625 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does ICE Map Forge local verification rank?
Player hours over seven days put ICE Map Forge local verification at #15,327, in the top 71% of the ranked set.
What population does ICE Map Forge local verification carry?
Offline now for ICE Map Forge local verification, with the last sample 16 days 5 hours ago.
Server facts
Which Rust version is ICE Map Forge local verification on?
Version Rust network protocol 2634 and build 167781 on Windows is reported by ICE Map Forge local verification. The protocol has to match before you can join, and Steam does the updating.
How reliable is ICE Map Forge local verification, and is it online now?
ICE Map Forge local verification is offline at this refresh; the last response came 16 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 October 2026.
Which location does ICE Map Forge local verification run from?
There is no region published for ICE Map Forge local verification. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.139.215.250:48441.
Map and rules
What rules and settings are recorded for ICE Map Forge local verification?
The name ICE Map Forge local verification carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Wipe data
When does ICE Map Forge local verification wipe, and how often?
A rhythm cannot be read from the wipes of ICE Map Forge local verification on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 16 days 5 hours ago.
Tags, lists
Where does ICE Map Forge local verification appear among Rust Data lists and filters?
On Rust Data, ICE Map Forge local verification appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ICE Map Forge local verification?
These tags are published by ICE Map Forge local verification and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join ICE Map Forge local verification?
Enter client.connect 185.139.215.250:48441 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.