Offline 185.139.215.250:49826 checked 15d ago
ICE Map Forge local verification
Connect
srv = rust.server("185.139.215.250:54230")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 185.139.215.250:49826
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 14:13 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 122/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 147/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 509/575 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 27/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 598/650 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 470/525 |
Quick answers
From the figures on this page.
Player counts
What position does ICE Map Forge local verification take in the server rankings?
Rank #15,236 on seven-day player hours for ICE Map Forge local verification, within the top 70% of all ranked servers.
How many players does ICE Map Forge local verification hold at once?
ICE Map Forge local verification returns no live count at this refresh, having last been seen 15 days 9 hours ago.
About the server
Which Rust version is ICE Map Forge local verification on?
Version Rust network protocol 2634 and build 167781 on Windows is reported by ICE Map Forge local verification. The protocol has to match before you can join, and Steam does the updating.
How reliable is ICE Map Forge local verification, and is it up?
The latest sample has ICE Map Forge local verification offline, with a last sighting 15 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 14 October 2026.
Which location does ICE Map Forge local verification run from?
No region is published by ICE Map Forge local verification. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.139.215.250:49826.
Settings and map
Which rules apply on ICE Map Forge local verification, and what settings?
The name ICE Map Forge local verification carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has ICE Map Forge local verification selected?
The game generates its map: procedural, on ICE Map Forge local verification.
Wipes and dates
When does ICE Map Forge local verification wipe, and on what schedule?
The record for ICE Map Forge local verification holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 15 days 9 hours ago.
Tags, lists
Where does ICE Map Forge local verification appear among Rust Data lists and filters?
The Rust Data lists that ICE Map Forge local verification fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ICE Map Forge local verification?
These tags are published by ICE Map Forge local verification and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to ICE Map Forge local verification?
Enter client.connect 185.139.215.250:49826 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.