Rust Data

rustdata.spaceservers185.139.215.250:54230.ipynb

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Offline 185.139.215.250:49826 checked 15d ago

ICE Map Forge local verification

Connect

srv = rust.server("185.139.215.250:54230")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,236 # top 70%
last wipe 15d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.139.215.250:49826
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 14:13 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average122/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average147/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average509/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average27/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average598/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average470/525

Quick answers

From the figures on this page.

Player counts

What position does ICE Map Forge local verification take in the server rankings?

Rank #15,236 on seven-day player hours for ICE Map Forge local verification, within the top 70% of all ranked servers.

How many players does ICE Map Forge local verification hold at once?

ICE Map Forge local verification returns no live count at this refresh, having last been seen 15 days 9 hours ago.

About the server

Which Rust version is ICE Map Forge local verification on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by ICE Map Forge local verification. The protocol has to match before you can join, and Steam does the updating.

How reliable is ICE Map Forge local verification, and is it up?

The latest sample has ICE Map Forge local verification offline, with a last sighting 15 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 14 October 2026.

Which location does ICE Map Forge local verification run from?

No region is published by ICE Map Forge local verification. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.139.215.250:49826.

Settings and map

Which rules apply on ICE Map Forge local verification, and what settings?

The name ICE Map Forge local verification carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has ICE Map Forge local verification selected?

The game generates its map: procedural, on ICE Map Forge local verification.

Wipes and dates

When does ICE Map Forge local verification wipe, and on what schedule?

The record for ICE Map Forge local verification holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 15 days 9 hours ago.

Tags, lists

Where does ICE Map Forge local verification appear among Rust Data lists and filters?

The Rust Data lists that ICE Map Forge local verification fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ICE Map Forge local verification?

These tags are published by ICE Map Forge local verification and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to ICE Map Forge local verification?

Enter client.connect 185.139.215.250:49826 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players 0 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,907 players 11,753 servers online