Rust Data

rustdata.spaceservers185.14.97.48:28016.ipynb

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Offline 185.14.97.48:28015 checked 16d ago

PES

Connect

srv = rust.server("185.14.97.48:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,530 # top 61%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.14.97.48:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 18:40 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average618/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average78/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average323/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average146/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138/225

Quick answers

From the figures on this page.

Population data

How does PES compare in the rankings?

Over the last seven days PES sits at #13,530 on player hours, in the top 61% of ranked servers.

How full does PES run?

The current row shows PES offline; the last response was 16 days 3 hours ago.

Server facts

What Rust version does PES run?

Version Rust network protocol 2634 and build 166652 on Windows is reported by PES. Joining needs the same protocol on your game; Steam handles the update.

How reliable is PES, and is it up?

PES is offline at this refresh; the last response came 16 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 11 October 2026.

Which location does PES run from?

For PES, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.14.97.48:28015.

Map and rules

Which rules apply on PES, and what settings?

You will not find a gather rate in the string PES. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on PES?

A procedural map runs on PES, generated by the game.

Wipe data

When does PES wipe, and on what schedule?

A rhythm cannot be read from the wipes of PES on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 3 hours ago.

Tags and filters

Where does PES appear among Rust Data lists and filters?

On Rust Data, PES appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on PES?

These tags are published by PES and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join PES?

Enter client.connect 185.14.97.48:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players Slot count: 500.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,411 players 11,811 servers online