Rust Data

rustdata.spaceservers185.149.28.111:28016.ipynb

Run all rust-data · live

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Offline 185.149.28.111:28015 checked 35d ago

TestServer

Connect

srv = rust.server("185.149.28.111:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #14,644 # top 64%
last wipe 36d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.149.28.111:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
21 Sep 2026, 22:50 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average517/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average262/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average101/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average113/150

Quick answers

From the figures on this page.

Population data

How does TestServer compare in the rankings?

Over the last seven days TestServer sits at #14,644 on player hours, in the top 64% of ranked servers.

How many players does TestServer hold at once?

TestServer returns no live count at this refresh, having last been seen 35 days 22 hours ago.

About the server

What is the Rust version on TestServer?

The build is Rust network protocol 2633 and build 164530 on Windows, run by TestServer. Steam updates your game for you, but the protocol must match to join.

Is TestServer up, and what does its uptime show?

The latest sample has TestServer offline, with a last sighting 35 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.

Which location does TestServer run from?

For TestServer, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 185.149.28.111:28015 is its address.

Map and rules

Which settings and rules does TestServer run?

The name TestServer carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on TestServer?

The game generates its map: procedural, on TestServer.

Wipes and dates

On what schedule does TestServer wipe?

The record for TestServer holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 36 days ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain TestServer?

The Rust Data lists that TestServer fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TestServer?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to TestServer?

The manual route: launch Rust, F1, then client.connect 185.149.28.111:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,433 players 11,750 servers online