Online 185.149.40.74:28017 checked 10m ago
Void.Place | Classic
Connect
srv = rust.server("185.149.40.74:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 29 October, 17:55 UTC, in 1d 15h. # Every Thursday at 17:55 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 15h | Thu 29 Oct, 17:55 UTC | wipe |
| 1 | 8d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 15h | Thu 12 Nov, 17:55 UTC | wipe |
| 3 | 22d 15h | Thu 19 Nov, 17:55 UTC | wipe |
| 4 | 29d 15h | Thu 26 Nov, 17:55 UTC | wipe |
| 5 | 36d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 43d 15h | Thu 10 Dec, 17:55 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 17:55 UTC5d ago | 4 | NaN | running | 0 |
| 1 | Thu 15 Oct, 17:53 UTC12d ago | 2 | held half | 7 days | 0 |
| 2 | Thu 8 Oct, 17:54 UTC19d ago | 2 | held half | 7 days | 0 |
| 3 | Thu 1 Oct, 18:14 UTC FW26d ago | 3 | halved by day 3 | 7 days | 0 |
| 4 | Thu 24 Sep, 18:16 UTC33d ago | 2 | held half | 7 days | 0 |
| 5 | Thu 17 Sep, 17:59 UTC40d ago | 2 | held half | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 466137484
- map
- Procedural Map
- size
- 3000
- seed
- 466137484
Server
srv.info()- address
- 185.149.40.74:28017
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 17:55 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 260/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 32/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 116/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 44/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 49/100 |
Quick answers
From the figures on this page.
Player counts
How does Void.Place | Classic compare in the rankings?
Player hours over seven days put Void.Place | Classic at #3,567, in the top 16% of the ranked set.
What population does Void.Place | Classic carry?
Void.Place | Classic reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 1 players and peaked at 6. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 3 players.
Server data
What does performance look like on Void.Place | Classic?
Averaged over 48 hours: 196 server fps, never under 164. Buildings, deployables and all else in the world took the count as high as 55,306 entities. The memory field tops out at 2,478 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Void.Place | Classic on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Void.Place | Classic. The protocol has to match before you can join, and Steam does the updating.
How reliable is Void.Place | Classic, and is it up?
Online is the state at the latest refresh for Void.Place | Classic. Count back 4 days 8 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Void.Place | Classic hosted?
There is no region published for Void.Place | Classic. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.149.40.74:28017.
Map and rules
What rules and settings are recorded for Void.Place | Classic?
The name Void.Place | Classic carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Void.Place | Classic loaded?
The game generates the map on Void.Place | Classic: procedural, size 3,000, seed 466137484. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Void.Place | Classic wipe, and how often?
Wipes on Void.Place | Classic run every Thursday at 17:55 UTC. On Thursday 29 October at 17:55 UTC the next wipe is due. A new world was started 5 days 8 hours ago, and that is the one in play.
On Void.Place | Classic, what happens on wipe day?
The average peak over recent wipes is 3 players. 41 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. Otherwise the crowd fell below half by day 3.
Tags and filters
Which Rust Data filters and lists contain Void.Place | Classic?
On Rust Data, Void.Place | Classic appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Void.Place | Classic?
These tags are published by Void.Place | Classic and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Void.Place | Classic?
Enter client.connect 185.149.40.74:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://void.place/.
