Rust Data

rustdata.spaceservers185.155.32.41:28016.ipynb

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Offline 185.155.32.41:28015 checked 16d ago

Serv One

Connect

srv = rust.server("185.155.32.41:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #14,328 # top 65%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep3 Oct8 Oct13 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 18:08 UTC25d ago 1 NaN running 0
1 Tue 29 Sep, 15:39 UTC28d ago 1 halved by day 2 3.1 days 0
2 Mon 28 Sep, 19:35 UTC29d ago 1 NaN 0.8 days 1
3 Mon 14 Sep, 16:02 UTC43d ago 1 held half 14.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.155.32.41:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 18:08 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average782/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average48/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average119/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average393/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average253/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average188/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Serv One rank?

Rank #14,328 on seven-day player hours for Serv One, within the top 65% of all ranked servers.

How many players does Serv One hold at once?

The current row shows Serv One offline; the last response was 16 days 9 hours ago.

Server facts

What is the Rust version on Serv One?

Version Rust network protocol 2634 and build 166586 on Windows is reported by Serv One. Steam updates your game for you, but the protocol must match to join.

Is Serv One up, and what does its uptime show?

Serv One is offline at this refresh; the last response came 16 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

In which location is Serv One hosted?

For Serv One, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.155.32.41:28015.

Settings and map

Which settings and rules does Serv One run?

You will not find a gather rate in the string Serv One. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Serv One selected?

A procedural map runs on Serv One, generated by the game.

Wipe schedule

When does Serv One wipe, and how often?

No next wipe can be predicted for Serv One, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 2 hours ago.

What is wipe day on Serv One like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Otherwise the crowd fell below half by day 2.

Tags and filters

Which Rust Data filters and lists contain Serv One?

The Rust Data lists that Serv One fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Serv One?

These tags are published by Serv One and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Serv One?

Enter client.connect 185.155.32.41:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,250 players 11,880 servers online