Rust Data

rustdata.spaceservers185.156.53.132:26093.ipynb

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Offline 185.156.53.132:26092 checked 16d ago

GodlikeHost Server

Connect

srv = rust.server("185.156.53.132:26093")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,398 # top 71%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 05:06 UTC21d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 95545
Map of GodlikeHost Server
map
Procedural Map
size
2000
seed
95545
Open on RustMaps

Server

srv.info()
address
185.156.53.132:26092
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 05:06 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average58/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average97/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average290/350
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average15/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average358/450
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average279/325

Quick answers

From the figures on this page.

Population

How does GodlikeHost Server compare in the rankings?

Over the last seven days GodlikeHost Server sits at #15,398 on player hours, in the top 71% of ranked servers.

What population does GodlikeHost Server carry?

The current row shows GodlikeHost Server offline; the last response was 16 days 18 hours ago.

Server facts

What is the Rust version on GodlikeHost Server?

Rust network protocol 2634 and build 167058 on Linux is what GodlikeHost Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is GodlikeHost Server, and is it up?

Offline now for GodlikeHost Server, last seen 16 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is GodlikeHost Server hosted?

No region is published by GodlikeHost Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.156.53.132:26092 is its address.

Map and rules

What rules and settings are recorded for GodlikeHost Server?

No gather rate appears in the name: GodlikeHost Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has GodlikeHost Server loaded?

Size 2,000, seed 95545: the procedural map on GodlikeHost Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does GodlikeHost Server wipe?

The record for GodlikeHost Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 21 days 21 hours ago.

On GodlikeHost Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold GodlikeHost Server, and which filters?

On Rust Data, GodlikeHost Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on GodlikeHost Server hold?

These tags are published by GodlikeHost Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to GodlikeHost Server?

In Rust, F1 opens the console: type client.connect 185.156.53.132:26092. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players Slot count: 200.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build Recorded game build: 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,221 players 11,693 servers online