Online EU 185.158.114.22:32015 checked 12m ago
[RUST] Cap Story TRIO 27.10
Connect
srv = rust.server("185.158.114.22:32016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Tuesday 3 November, 06:27 UTC, in 6d 9h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 9h | Tue 3 Nov, 06:27 UTC | wipe |
| 1 | 8d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 13d 9h | Tue 10 Nov, 06:27 UTC | wipe |
| 3 | 20d 9h | Tue 17 Nov, 06:27 UTC | wipe |
| 4 | 27d 9h | Tue 24 Nov, 06:27 UTC | wipe |
| 5 | 34d 9h | Tue 1 Dec, 06:27 UTC | wipe |
| 6 | 36d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 41d 9h | Tue 8 Dec, 06:27 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 06:27 UTC14h ago | NaN | NaN | running | 1 |
| 1 | Sun 25 Oct, 05:00 UTC2d ago | 1 | held half | 2.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 10089
- map
- Procedural Map
- size
- 1000
- seed
- 10089
Server
srv.info()- address
- 185.158.114.22:32015
- region
- EU
- max players
- 250
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 27 Oct 2026, 06:27 UTC
- hostname
- –
- first seen
- 24 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 669/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 52/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 95/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 167/250 |
| 4 | Rustafied.com - EU Main | EU · groups of 16+ · weekly · 230 on average | 88/125 |
| 5 | Magic Rust — Main | Kлaccикa x1 | Pyccкий | EU · groups of 100+ · 1x · weekly · 211 on average | 110/170 |
Quick answers
From the figures on this page.
Population
What position does [RUST] Cap Story TRIO 27.10 take in the server rankings?
Player hours over the last seven days: #4,345 for [RUST] Cap Story TRIO 27.10, #1,544 in Europe, within the top 20% of the ranked set.
How full does [RUST] Cap Story TRIO 27.10 run?
Current row: 1 players on [RUST] Cap Story TRIO 27.10, against 250 slots. Over the last seven days it averaged 1 players and peaked at 2. The 48-hour sample puts the busiest hour at 08:00 UTC, averaging 2 players.
Server facts
How well does [RUST] Cap Story TRIO 27.10 perform?
Server fps over the last 48 hours averages 212; the floor is 143. Entity numbers reached 4,737, and that includes buildings, deployables and the rest. A high of 1,155 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [RUST] Cap Story TRIO 27.10 run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [RUST] Cap Story TRIO 27.10. Joining needs the same protocol on your game; Steam handles the update.
Is [RUST] Cap Story TRIO 27.10 up, and what does its uptime show?
Online is the state at the latest refresh for [RUST] Cap Story TRIO 27.10. Count back 12 hours from its reported uptime to get the last restart. Uptime of 100% across the last 2 full days: 48 hours of 48. The first row Rust Data holds for it is dated 24 October 2026.
In which location is [RUST] Cap Story TRIO 27.10 hosted?
The EU tag is what [RUST] Cap Story TRIO 27.10 uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.158.114.22:32015.
Rules, settings, map
Which rules apply on [RUST] Cap Story TRIO 27.10, and what settings?
You will not find a gather rate in the string [RUST] Cap Story TRIO 27.10. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on [RUST] Cap Story TRIO 27.10?
The game generates the map on [RUST] Cap Story TRIO 27.10: procedural, size 1,000, seed 10089. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does [RUST] Cap Story TRIO 27.10 wipe, and how often?
Too few wipes are on record for [RUST] Cap Story TRIO 27.10 to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Tuesday 3 November at 06:27 UTC. This world was created 14 hours ago. Its tags carry a weekly wipe schedule.
What is wipe day on [RUST] Cap Story TRIO 27.10 like?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Where does [RUST] Cap Story TRIO 27.10 appear among Rust Data lists and filters?
These Rust Data lists include [RUST] Cap Story TRIO 27.10: EU Rust servers, Rust community servers, unfiltered and Rust tutorial servers. Under these filters on the server list, it is listed: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
How should you read the server tags on [RUST] Cap Story TRIO 27.10?
The game's server browser reads these tags from [RUST] Cap Story TRIO 27.10: gmvanilla (Game mode): Survival in vanilla form; mp250 (Max players): Slot count: 250; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Wipes run weekly; ^t (Tutorial on): Facepunch's tutorial is available to new players here; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join [RUST] Cap Story TRIO 27.10?
In Rust, F1 opens the console: type client.connect 185.158.114.22:32015. Launch Rust on this page does the same by opening the game through Steam and connecting.
