Online 185.16.39.239:28015 checked 9m ago
A Rust Server
Connect
srv = rust.server("185.16.39.239:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 06:13 UTC17d ago | 0 | NaN | running | 0 |
| 1 | Sun 13 Sep, 21:36 UTC46d ago | 0 | NaN | 28.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1
- map
- Procedural Map
- size
- 4000
- seed
- 1
Server
srv.info()- address
- 185.16.39.239:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 06:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 198/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 276/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 737/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 42/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 818/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 651/725 |
Quick answers
From the figures on this page.
Player counts
How does A Rust Server compare in the rankings?
Player hours over seven days put A Rust Server at #9,439, in the top 42% of the ranked set.
How many players does A Rust Server hold at once?
The sample now reads 0 players for A Rust Server, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What does performance look like on A Rust Server?
The 48-hour average is 140 server fps, with a low of 122. The entity count peaked at 94,633, covering buildings, deployables and the rest of the world. The memory field tops out at 3,174 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on A Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is A Rust Server up, and what does its uptime show?
Online is the state at the latest refresh for A Rust Server. A restart about 4 days 21 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does A Rust Server run from?
There is no region published for A Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.16.39.239:28015.
Map and rules
Which rules apply on A Rust Server, and what settings?
The name A Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. The VAC field reads off.
What is the map on A Rust Server?
The game generates the map on A Rust Server: procedural, size 4,000, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does A Rust Server wipe?
The record for A Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 17 days 15 hours ago.
On A Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold A Rust Server, and which filters?
These Rust Data lists include A Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Rust Server?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to A Rust Server?
Enter client.connect 185.16.39.239:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.