Offline EU 185.180.2.128:28379 checked 6h ago
CZ/SK | Server For All Of Us | Solo/Duo/Trio
Connect
srv = rust.server("185.180.2.128:27379")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 9h | Thu 12 Nov, 15:27 UTC | wipe |
| 2 | 27d 9h | Thu 26 Nov, 15:27 UTC | wipe |
| 3 | 34d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 41d 9h | Thu 10 Dec, 15:27 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 15:27 UTC14d ago | 6 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:18 UTC FW28d ago | 6 | halved by day 10 | 13.9 days | 4 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3650 · seed 472163281
- map
- Procedural Map
- size
- 3650
- seed
- 472163281
Server
srv.info()- address
- 185.180.2.128:28379
- region
- EU
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 15:27 UTC
- hostname
- –
- first seen
- 30 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 393/375 |
| 1 | Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 142 on average | 113/150 |
| 2 | Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 67 on average | 175/200 |
| 3 | Rustoria.co - EU Medium | EU · groups of 12+ · biweekly · 45 on average | 72/200 |
| 4 | Rustopia.gg - EU Medium | EU · groups of 12+ · biweekly · 42 on average | 84/200 |
| 5 | Rustafied.com - EU Medium - Small | EU · groups of 16+ · biweekly · 26 on average | 38/100 |
Quick answers
From the figures on this page.
Population data
What position does CZ/SK | Server For All Of Us | Solo/Duo/Trio take in the server rankings?
Player hours over the last seven days: #8,144 for CZ/SK | Server For All Of Us | Solo/Duo/Trio, #2,107 in Europe, within the top 37% of the ranked set.
How many players does CZ/SK | Server For All Of Us | Solo/Duo/Trio hold at once?
Offline now for CZ/SK | Server For All Of Us | Solo/Duo/Trio, with the last sample 6 hours ago. Over the last seven days it averaged 0 players and peaked at 2.
Server facts
How smoothly does CZ/SK | Server For All Of Us | Solo/Duo/Trio run?
The 48-hour average is 20 server fps, with a low of 19. Buildings, deployables and all else in the world took the count as high as 77,496 entities. The memory field tops out at 2,599 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is CZ/SK | Server For All Of Us | Solo/Duo/Trio on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by CZ/SK | Server For All Of Us | Solo/Duo/Trio. Steam updates your game for you, but the protocol must match to join.
How reliable is CZ/SK | Server For All Of Us | Solo/Duo/Trio, and is it up?
Offline now for CZ/SK | Server For All Of Us | Solo/Duo/Trio, last seen 6 hours ago. A restart about 19 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 30 September 2026.
In which location is CZ/SK | Server For All Of Us | Solo/Duo/Trio hosted?
The EU tag is what CZ/SK | Server For All Of Us | Solo/Duo/Trio uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.180.2.128:28379.
Rules, settings, map
Which settings and rules does CZ/SK | Server For All Of Us | Solo/Duo/Trio run?
No gather rate appears in the name: CZ/SK | Server For All Of Us | Solo/Duo/Trio. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Oxide plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has CZ/SK | Server For All Of Us | Solo/Duo/Trio selected?
CZ/SK | Server For All Of Us | Solo/Duo/Trio runs a procedural map of size 3,650 with seed 472163281, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does CZ/SK | Server For All Of Us | Solo/Duo/Trio wipe, and on what schedule?
The prediction follows the tag, because CZ/SK | Server For All Of Us | Solo/Duo/Trio's wipes on record are too few to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 14 days 14 hours ago. Its tags carry a wipe schedule of every two weeks.
On CZ/SK | Server For All Of Us | Solo/Duo/Trio, what happens on wipe day?
Across recent wipes the busiest point averaged 6 players. The crowd on the latest wipe topped out 2 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 10 in the other cases.
Tags, lists
Which Rust Data filters and lists contain CZ/SK | Server For All Of Us | Solo/Duo/Trio?
These Rust Data lists include CZ/SK | Server For All Of Us | Solo/Duo/Trio: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on CZ/SK | Server For All Of Us | Solo/Duo/Trio?
Read by the game's server browser, the tags CZ/SK | Server For All Of Us | Solo/Duo/Trio publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): 30 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into CZ/SK | Server For All Of Us | Solo/Duo/Trio?
Enter client.connect 185.180.2.128:28379 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
