Offline EU 185.180.2.16:28674 checked 19d ago
kokotko
Connect
srv = rust.server("185.180.2.16:27674")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 46% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 19:48 UTC25d ago | 5 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:42 UTC FW27d ago | 5 | held half | 2 days | 0 |
| 2 | Sun 27 Sep, 18:53 UTC31d ago | 5 | halved by day 3 | 4 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 16781
- map
- Procedural Map
- size
- 4250
- seed
- 16781
Server
srv.info()- address
- 185.180.2.16:28674
- region
- EU
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 19:48 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 377/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 329/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 35/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 164/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does kokotko rank?
On seven-day player hours kokotko is #10,116 overall and #2,228 in Europe, inside the top 46% of all ranked servers.
What population does kokotko carry?
kokotko returns no live count at this refresh, having last been seen 19 days 13 hours ago.
Server data
What is the Rust version on kokotko?
Rust network protocol 2634 and build 166652 on Linux is what kokotko runs. Steam updates your game for you, but the protocol must match to join.
How reliable is kokotko, and is it up?
kokotko is offline at this refresh; the last response came 19 days 13 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does kokotko sit?
In Europe, kokotko lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.180.2.16:28674 is its address.
Rules, settings, map
Which settings and rules does kokotko run?
The name kokotko carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has kokotko loaded?
The game generates the map on kokotko: procedural, size 4,250, seed 16781. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does kokotko wipe, and how often?
kokotko wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 14 hours ago.
What is wipe day on kokotko like?
The average peak over recent wipes is 5 players. The crowd on the latest wipe topped out 22 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 3 in the other cases.
Tags and filters
Which Rust Data filters and lists contain kokotko?
The Rust Data lists that kokotko fits are: EU Rust servers and Rust community servers, unfiltered. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on kokotko?
The game's server browser reads these tags from kokotko: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join kokotko?
The manual route: launch Rust, F1, then client.connect 185.180.2.16:28674. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.