Online EU 185.180.2.18:28276 checked 11m ago
_Do not Join
Connect
srv = rust.server("185.180.2.18:27276")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 1584316599
- map
- Procedural Map
- size
- 3700
- seed
- 1584316599
Server
srv.info()- address
- 185.180.2.18:28276
- region
- EU
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 10:21 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 113/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 145/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 501/575 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 27/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 588/650 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 474/525 |
Quick answers
From the figures on this page.
Population data
What position does _Do not Join take in the server rankings?
On seven-day player hours _Do not Join is #6,845 overall and #1,978 in Europe, inside the top 31% of all ranked servers.
What population does _Do not Join carry?
The sample now reads 0 players for _Do not Join, out of 30 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 1 players.
About the server
How well does _Do not Join perform?
Averaged over 48 hours: 34 server fps, never under 20. Entity numbers reached 75,558, and that includes buildings, deployables and the rest. A high of 2,321 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is _Do not Join on?
Rust network protocol 2635 and build 168909 on Linux is what _Do not Join runs. Joining needs the same protocol on your game; Steam handles the update.
Is _Do not Join up, and what does its uptime show?
_Do not Join reports itself online at the current refresh. Count back 17 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 3 October 2026.
Where does _Do not Join sit?
With its EU tag, _Do not Join lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.180.2.18:28276.
Settings and map
Which rules apply on _Do not Join, and what settings?
The name _Do not Join carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on _Do not Join?
The game generates the map on _Do not Join: procedural, size 3,700, seed 1584316599. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does _Do not Join wipe, and how often?
Too few wipes are on record for _Do not Join to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 13 hours ago.
Lists and tags
Which Rust Data filters and lists contain _Do not Join?
These Rust Data lists include _Do not Join: EU Rust servers and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on _Do not Join?
Read by the game's server browser, the tags _Do not Join publishes are: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to _Do not Join?
Enter client.connect 185.180.2.18:28276 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.