Online EU 185.180.2.19:28300 checked 10m ago
[EU] CzechRust.eu Staging Test server
Connect
srv = rust.server("185.180.2.19:27300")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 09:14 UTC13h ago | NaN | NaN | running | 0 |
| 1 | Thu 24 Sep, 10:35 UTC35d ago | 0 | NaN | NaN | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 123456
- map
- Procedural Map
- size
- 2000
- seed
- 123456
Server
srv.info()- address
- 185.180.2.19:28300
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Oct 2026, 09:14 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 159/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 188/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 587/675 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 35/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 681/775 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 554/625 |
Quick answers
From the figures on this page.
Player counts
How does [EU] CzechRust.eu Staging Test server compare in the rankings?
On seven-day player hours [EU] CzechRust.eu Staging Test server is #15,276 overall and #2,529 in Europe, inside the top 69% of all ranked servers.
How many players does [EU] CzechRust.eu Staging Test server hold at once?
[EU] CzechRust.eu Staging Test server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on [EU] CzechRust.eu Staging Test server?
The 48-hour average is 20 server fps, with a low of 20. Entity numbers reached 24,000, and that includes buildings, deployables and the rest. A high of 831 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [EU] CzechRust.eu Staging Test server on?
The build is Rust network protocol 2636 and build 169702 on Linux, run by [EU] CzechRust.eu Staging Test server. Steam updates your game for you, but the protocol must match to join.
How reliable is [EU] CzechRust.eu Staging Test server, and is it online now?
[EU] CzechRust.eu Staging Test server reports itself online at the current refresh. Count back 45 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 164 of 168, 98%. Rust Data logged it first on 13 September 2026.
In which location is [EU] CzechRust.eu Staging Test server hosted?
The EU tag is what [EU] CzechRust.eu Staging Test server uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.180.2.19:28300.
Settings and map
What rules and settings are recorded for [EU] CzechRust.eu Staging Test server?
No gather rate appears in the name: [EU] CzechRust.eu Staging Test server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
What is the map on [EU] CzechRust.eu Staging Test server?
The game generates the map on [EU] CzechRust.eu Staging Test server: procedural, size 2,000, seed 123456. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [EU] CzechRust.eu Staging Test server wipe, and how often?
The wipe rhythm for [EU] CzechRust.eu Staging Test server is every 5 weeks on Thursday at 09:14 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 13 hours ago.
On [EU] CzechRust.eu Staging Test server, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold [EU] CzechRust.eu Staging Test server, and which filters?
These Rust Data lists include [EU] CzechRust.eu Staging Test server: EU Rust servers and Rust community servers, unfiltered. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on [EU] CzechRust.eu Staging Test server?
The game's server browser reads these tags from [EU] CzechRust.eu Staging Test server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2636 (Protocol): Protocol 2636 is required; a different game version cannot connect; cs169702 (Build): Recorded game build: 169702; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to [EU] CzechRust.eu Staging Test server?
In Rust, F1 opens the console: type client.connect 185.180.2.19:28300. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://czechrust.eu/.