Online EU 185.180.2.48:28720 checked 8m ago
CZ/SK Virtual-Life PVE
Connect
srv = rust.server("185.180.2.48:27720")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 23:12 UTC12d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 8/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 4/200 |
| 2 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 1/100 |
| 3 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 1/100 |
| 4 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1/200 |
| 5 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 1/20 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does CZ/SK Virtual-Life PVE rank?
Ranked #7,117 on seven-day player hours, CZ/SK Virtual-Life PVE is #1,996 in Europe and in the top 32% of all ranked servers.
How full does CZ/SK Virtual-Life PVE run?
Current row: 0 players on CZ/SK Virtual-Life PVE, against 30 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 12:00 UTC, mean 0 players.
About the server
How well does CZ/SK Virtual-Life PVE perform?
Averaged over 48 hours: 23 server fps, never under 19. Buildings, deployables and all else in the world took the count as high as 70,653 entities. The memory field tops out at 3,745 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is CZ/SK Virtual-Life PVE on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by CZ/SK Virtual-Life PVE. The protocol has to match before you can join, and Steam does the updating.
Is CZ/SK Virtual-Life PVE up, and what does its uptime show?
The current sample puts CZ/SK Virtual-Life PVE online. A restart about 15 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 11 October 2026.
Where does CZ/SK Virtual-Life PVE sit?
In Europe, CZ/SK Virtual-Life PVE lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.180.2.48:28720.
Rules, settings, map
Which settings and rules does CZ/SK Virtual-Life PVE run?
No gather rate appears in the name: CZ/SK Virtual-Life PVE. Eight players per group: that is the game's default, and it applies here. Recorded as build & creative, sandbox construction, gathering off. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has CZ/SK Virtual-Life PVE selected?
Size 5,800, seed 1411611456: the procedural map on CZ/SK Virtual-Life PVE, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe data
When does CZ/SK Virtual-Life PVE wipe, and how often?
A single wipe each month, the force wipe, is all CZ/SK Virtual-Life PVE does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 12 days 22 hours ago. The tags list wipes as monthly.
What is wipe day on CZ/SK Virtual-Life PVE like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does CZ/SK Virtual-Life PVE appear among Rust Data lists and filters?
These Rust Data lists include CZ/SK Virtual-Life PVE: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on CZ/SK Virtual-Life PVE?
Read by the game's server browser, the tags CZ/SK Virtual-Life PVE publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^k (Build server): Practise base building and design here; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join CZ/SK Virtual-Life PVE?
Enter client.connect 185.180.2.48:28720 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
