Rust Data

rustdata.spaceservers185.181.62.121:47833.ipynb

Run all rust-data · live

‹ All servers

Offline 185.181.62.121:47831 checked 20h ago

BuildLab

moddedoxide

Connect

srv = rust.server("185.181.62.121:47833")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 1 # peak 1
rank #9,871 # top 44%
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75114:0015:0016:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 20:02 UTC7d ago NaN NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
185.181.62.121:47831
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 20:02 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average255/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average50/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average78/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average13/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average64/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average31/100

Quick answers

From the figures on this page.

Population data

What position does BuildLab take in the server rankings?

Over the last seven days BuildLab sits at #9,871 on player hours, in the top 44% of ranked servers.

How full does BuildLab run?

BuildLab returns no live count at this refresh, having last been seen 20 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 14:00 UTC, mean 1 players.

Server data

What is the Rust version on BuildLab?

Rust network protocol 2635 and build 168909 on Windows is what BuildLab runs. Joining needs the same protocol on your game; Steam handles the update.

Is BuildLab up, and what does its uptime show?

Offline now for BuildLab, last seen 20 hours ago. Over the last 7 full days the hours up number 4 of 168, 2%. Rust Data logged it first on 14 October 2026.

Which location does BuildLab run from?

For BuildLab, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.181.62.121:47831.

Settings and map

Which settings and rules does BuildLab run?

You will not find a gather rate in the string BuildLab. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on BuildLab?

The game generates its map: procedural, on BuildLab.

Wipe data

When does BuildLab wipe, and how often?

A rhythm cannot be read from the wipes of BuildLab on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 17 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold BuildLab, and which filters?

On Rust Data, BuildLab appears in these lists: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on BuildLab?

Read by the game's server browser, the tags BuildLab publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join BuildLab?

The manual route: launch Rust, F1, then client.connect 185.181.62.121:47831. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players 4 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,372 players 11,823 servers online