Rust Data

rustdata.spaceservers185.187.155.62:28066.ipynb

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Online 185.187.155.62:28065 checked 10m ago

Insert Name - EUGameHost.com

Connect

srv = rust.server("185.187.155.62:28066")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 471d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1
No map picture published
map
Procedural Map
size
3500
seed
1
Open on RustMaps

Server

srv.info()
address
185.187.155.62:28065
region
– · us1
max players
50
group limit
not published
wipe schedule
–
last wipe
14 Jul 2025, 12:38 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
A high-performance Rust server, powered by CPUs running at 4.5-5Ghz, supported by super-fast SSD/NVME drives, and fortified with robust 12Tbps DDoS protection from path.net. What sets us apart? �ף Lightning-fast Deployment in Just 30 Seconds �ף Global Server Locations for Optimal Latency �ף Top-of-the-line Hardware Ensuring Unwavering Reliability �ף Shielded with 12Tbps Anycasted DDoS Protection and A2S Caching by path.net Unlock the ultimate gaming experience today! Purchase your own server now at eugamehost.com/rust-server-hosting.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average338/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average296/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average42/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average124/200

Quick answers

From the figures on this page.

Player counts

What position does Insert Name - EUGameHost.com take in the server rankings?

Rank #15,335 on seven-day player hours for Insert Name - EUGameHost.com, within the top 69% of all ranked servers.

How many players does Insert Name - EUGameHost.com hold at once?

Current row: 0 players on Insert Name - EUGameHost.com, against 50 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on Insert Name - EUGameHost.com?

Averaged over 48 hours: 30 server fps, never under 16. Entity numbers reached 79,583, and that includes buildings, deployables and the rest. A high of 2,856 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Insert Name - EUGameHost.com run?

Version Rust network protocol 2592 and build 125476 on Windows is reported by Insert Name - EUGameHost.com. Joining needs the same protocol on your game; Steam handles the update.

Is Insert Name - EUGameHost.com up, and what does its uptime show?

Insert Name - EUGameHost.com reports itself online at the current refresh. The uptime it reports puts the last restart about 10 days 18 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does Insert Name - EUGameHost.com run from?

For Insert Name - EUGameHost.com, no region is published; the region code is us1. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.187.155.62:28065 is its address.

Settings and map

Which settings and rules does Insert Name - EUGameHost.com run?

You will not find a gather rate in the string Insert Name - EUGameHost.com. No group limit is published. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Insert Name - EUGameHost.com selected?

Insert Name - EUGameHost.com runs a procedural map of size 3,500 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Insert Name - EUGameHost.com wipe, and how often?

Too few wipes are on record for Insert Name - EUGameHost.com to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 471 days 20 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold Insert Name - EUGameHost.com, and which filters?

On Rust Data, Insert Name - EUGameHost.com appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

How should you read the server tags on Insert Name - EUGameHost.com?

These tags are published by Insert Name - EUGameHost.com and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; v2592 (Protocol): To join, your game must run protocol 2592; cs125476 (Build): Build number: 125476; ptrak (Networking): Standard network layer for Rust: RakNet; $rus1 (Region code): The row gives us1 as its region code. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Insert Name - EUGameHost.com?

The manual route: launch Rust, F1, then client.connect 185.187.155.62:28065. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$rus1,v2592,gmrust,cs125476

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
v2592
Protocol To join, your game must run protocol 2592.
cs125476
Build Build number: 125476.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus1
Region code The row gives us1 as its region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,164 players 11,658 servers online