Online 185.189.255.102:35200 checked 9m ago
MAD RUST
Connect
srv = rust.server("185.189.255.102:35210")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 18:06 UTC, in 3h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 3h | Thu 29 Oct, 18:06 UTC | wipe |
| 1 | 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 3h | Thu 12 Nov, 18:06 UTC | wipe |
| 3 | 21d 3h | Thu 19 Nov, 18:06 UTC | wipe |
| 4 | 28d 3h | Thu 26 Nov, 18:06 UTC | wipe |
| 5 | 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 42d 3h | Thu 10 Dec, 18:06 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:06 UTC FW27d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1289664805
- map
- Procedural Map
- size
- 4250
- seed
- 1289664805
Server
srv.info()- address
- 185.189.255.102:35200
- region
- –
- max players
- 200
- group limit
- 5 max
- wipe schedule
- weekly
- last wipe
- 1 Oct 2026, 18:06 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 76 on average | 203/250 |
| 1 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 5/200 |
| 2 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 3 | Rusty Moose |EU Mini| | EU · groups of 5 · weekly · 77 on average | 25/150 |
| 4 | Rusty Moose |US Mini| | NA · groups of 5 · weekly · 56 on average | 6/150 |
| 5 | [LATAM] LUNARUST Vanilla | 27/10 Wipe | SA · groups of 5 · weekly · 18 on average | 8/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does MAD RUST rank?
Player hours over seven days put MAD RUST at #4,865, in the top 22% of the ranked set.
How many players does MAD RUST hold at once?
Current row: 0 players on MAD RUST, against 200 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 06:00 UTC, averaging 1 players.
Server data
What does performance look like on MAD RUST?
The 48-hour average is 100 server fps, with a low of 79. The entity count peaked at 114,338, covering buildings, deployables and the rest of the world. The memory field tops out at 4,124 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on MAD RUST?
The build is Rust network protocol 2635 and build 168909 on Windows, run by MAD RUST. Steam updates your game for you, but the protocol must match to join.
How reliable is MAD RUST, and is it up?
The current sample puts MAD RUST online. A restart about 12 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does MAD RUST run from?
For MAD RUST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 185.189.255.102:35200 is its address.
Settings and map
Which rules apply on MAD RUST, and what settings?
No gather rate appears in the name: MAD RUST. The cap on a group is 5 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on MAD RUST?
MAD RUST runs a procedural map of size 4,250 with seed 1289664805, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does MAD RUST wipe?
Too few wipes are on record for MAD RUST to confirm its schedule, so the tag drives the prediction. On Thursday 29 October at 18:06 UTC the next wipe is due. The world it runs now was generated 27 days 20 hours ago. The tags list wipes as weekly.
On MAD RUST, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Where does MAD RUST appear among Rust Data lists and filters?
The Rust Data lists that MAD RUST fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the server tags on MAD RUST?
These tags are published by MAD RUST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts5 (Group limit): Team size tops out at 5; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; jp0 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into MAD RUST?
The manual route: launch Rust, F1, then client.connect 185.189.255.102:35200. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://m.vk.com/madrustserver.
