Online 185.189.255.106:35000 checked 12m ago
[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]
Connect
srv = rust.server("185.189.255.106:35010")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 15:41 UTC22d ago | 2 | NaN | running | 0 |
| 1 | Wed 7 Oct, 09:14 UTC22d ago | 2 | NaN | 0.3 days | 1 |
| 2 | Sat 3 Oct, 16:15 UTC26d ago | 2 | held half | 3.7 days | 0 |
| 3 | Fri 2 Oct, 11:36 UTC27d ago | 2 | NaN | 1.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 75 on average | 219/250 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 60 on average | 57/160 |
| 2 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 3 | PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ | EU · groups of 5 · biweekly · 1 on average | 1/200 |
| 4 | Rustafied.com - EU Low Pop | EU · groups of 6 · monthly · 87 on average | 116/150 |
| 5 | Rustoria.co - EU Low Pop | EU · groups of 6 · monthly · 81 on average | 91/100 |
Quick answers
From the figures on this page.
Population data
What position does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] take in the server rankings?
Over the last seven days [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] sits at #7,578 on player hours, in the top 34% of ranked servers.
How full does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run?
The sample now reads 0 players for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], out of 80 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 03:00 UTC is the busiest, at 1 players.
About the server
How well does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] perform?
Averaged over 48 hours: 395 server fps, never under 307. Entity numbers reached 62,216, and that includes buildings, deployables and the rest. A high of 6,259 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. Steam updates your game for you, but the protocol must match to join.
How reliable is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], and is it online now?
Online is the state at the latest refresh for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. Count back 6 days 12 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] hosted?
The name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.189.255.106:35000.
Rules, settings, map
Which settings and rules does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run?
No gather rate appears in the name: [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. Group size tops out at 5 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] selected?
[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs a procedural map of size 2,500 with seed 1996107046, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe data
When does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] wipe, and how often?
No next wipe can be predicted for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 2 hours ago, and that is the one in play.
On [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 15 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Which Rust Data filters and lists contain [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
These Rust Data lists include [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
These tags are published by [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp80 (Max players): The server lists 80 slots; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?
The manual route: launch Rust, F1, then client.connect 185.189.255.106:35000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://m.vk.com/public210065053 is the website recorded for it.
