Online 185.189.255.107:35100 checked 11m ago
Rust Classic
Connect
srv = rust.server("185.189.255.107:35110")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:18 UTC FW28d ago | 6 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4300 · seed 2054865886
- map
- Procedural Map
- size
- 4300
- seed
- 2054865886
Server
srv.info()- address
- 185.189.255.107:35100
- region
- –
- max players
- 200
- group limit
- 10 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 21:18 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 5/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 23/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 85 on average | 4/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 80 on average | 15/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 77 on average | 20/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 74 on average | 58/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust Classic rank?
Rank #5,812 on seven-day player hours for Rust Classic, within the top 26% of all ranked servers.
What population does Rust Classic carry?
The sample now reads 1 players for Rust Classic, out of 200 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 3 players.
Server data
How smoothly does Rust Classic run?
Server fps over the last 48 hours averages 101; the floor is 84. The entity count peaked at 105,529, covering buildings, deployables and the rest of the world. Memory peaked at 3,331 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Rust Classic?
Rust network protocol 2635 and build 168909 on Windows is what Rust Classic runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Classic, and is it online now?
The current sample puts Rust Classic online. The uptime it reports puts the last restart about 4 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Rust Classic sit?
No region is published by Rust Classic. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.189.255.107:35100.
Rules, settings, map
What rules and settings are recorded for Rust Classic?
The name Rust Classic carries no gather rate. The cap on a group is 10 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Rust Classic loaded?
Size 4,300, seed 2054865886: the procedural map on Rust Classic, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does Rust Classic wipe?
Once a month Rust Classic wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 28 days 6 hours ago. The tags list wipes as monthly.
On Rust Classic, what happens on wipe day?
Across recent wipes the busiest point averaged 6 players. 38 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does Rust Classic appear among Rust Data lists and filters?
On Rust Data, Rust Classic appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Rust Classic hold?
Read by the game's server browser, the tags Rust Classic publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp200 (Max players): The server lists 200 slots; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Rust Classic?
In Rust, F1 opens the console: type client.connect 185.189.255.107:35100. Launch Rust on this page does the same by opening the game through Steam and connecting.