Rust Data

rustdata.spaceservers185.189.255.110:35210.ipynb

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Online 185.189.255.110:35200 checked 12m ago

Altrust #1

monthly wipes moddedoxide

Connect

srv = rust.server("185.189.255.110:35210")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak 1
rank #9,031 # top 41%
last wipe 7d ago # monthly schedule
next wipe 6d 14h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75105:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
020040060080005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct26 Oct28 Oct30 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. # The force wipe · high confidence

usual gap2 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
06d 14hThu 5 Nov, 19:00 UTCFW force wipe
134d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 21:16 UTC7d ago 0 NaN running 0
1 Tue 20 Oct, 22:10 UTC9d ago 0 NaN 2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of Altrust #1
map
Procedural Map
size
3000
seed
1337
Open on RustMaps

Server

srv.info()
address
185.189.255.110:35200
region
–
max players
50
group limit
10 max
wipe schedule
monthly
last wipe
22 Oct 2026, 21:16 UTC
hostname
–
first seen
20 Oct 2026

About this server · in its own words

print(srv.description)
Хостинг SurvivalHost Сайт хостинга - hostingrust.ru Игровые сервера с защитой от DDoS атак: > Rust > ARK > ATLAS > DayZ > Unturned > Conan Exiles > и другие...

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average9/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average28/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average1/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 80 on average17/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 77 on average22/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 74 on average58/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Altrust #1 rank?

Player hours over seven days put Altrust #1 at #9,031, in the top 41% of the ranked set.

How many players does Altrust #1 hold at once?

Current row: 1 players on Altrust #1, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 18:00 UTC is the busiest, at 1 players.

Server data

How smoothly does Altrust #1 run?

Averaged over 48 hours: 370 server fps, never under 266. Buildings, deployables and all else in the world took the count as high as 45,995 entities. The memory field tops out at 3,751 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Altrust #1 run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Altrust #1. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Altrust #1, and is it online now?

The current sample puts Altrust #1 online. Count back 4 days 11 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 20 October 2026.

In which location is Altrust #1 hosted?

No region is published by Altrust #1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.189.255.110:35200.

Map and rules

Which settings and rules does Altrust #1 run?

You will not find a gather rate in the string Altrust #1. Group size tops out at 10 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Altrust #1 loaded?

Size 3,000, seed 1337: the procedural map on Altrust #1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Altrust #1 wipe, and how often?

Once a month Altrust #1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 7 days 7 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on Altrust #1 like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold Altrust #1, and which filters?

On Rust Data, Altrust #1 appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on Altrust #1 hold?

The game's server browser reads these tags from Altrust #1: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts10 (Group limit): The team cap is 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Altrust #1?

Enter client.connect 185.189.255.110:35200 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts10
Group limit The team cap is 10.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,719 players 11,627 servers online