Online EU 185.189.255.110:35300 checked 10m ago
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Connect
srv = rust.server("185.189.255.110:35310")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule · a steady gap
srv.wipe_schedule()
Next wipe Friday 30 October, 08:06 UTC, in 15h. # Every 47 hours · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 15h | Fri 30 Oct, 08:06 UTC | wipe |
| 1 | 2d 14h | Sun 1 Nov, 07:14 UTC | wipe |
| 2 | 4d 13h | Tue 3 Nov, 06:21 UTC | wipe |
| 3 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 4 | 8d 11h | Sat 7 Nov, 04:36 UTC | wipe |
| 5 | 10d 10h | Mon 9 Nov, 03:44 UTC | wipe |
| 6 | 12d 10h | Wed 11 Nov, 02:51 UTC | wipe |
| 7 | 14d 9h | Fri 13 Nov, 01:59 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 08:59 UTC1d ago | NaN | NaN | running | 6 |
| 1 | Mon 26 Oct, 10:09 UTC3d ago | 33 | NaN | 2 days | 9 |
| 2 | Sat 24 Oct, 09:03 UTC5d ago | 40 | halved by day 1 | 2 days | 13 |
| 3 | Thu 22 Oct, 09:56 UTC7d ago | 47 | halved by day 1 | 2 days | 9 |
| 4 | Tue 20 Oct, 08:57 UTC9d ago | 32 | held half | 2 days | 5 |
| 5 | Sun 18 Oct, 08:57 UTC11d ago | 38 | held half | 2 days | 8 |
| 6 | Fri 16 Oct, 08:58 UTC13d ago | 38 | held half | 2 days | 11 |
| 7 | Wed 14 Oct, 08:59 UTC15d ago | 35 | halved by day 1 | 2 days | 5 |
| 8 | Mon 12 Oct, 08:58 UTC17d ago | 21 | held half | 2 days | 7 |
| 9 | Sat 10 Oct, 08:57 UTC19d ago | 34+1 queue | held half | 2 days | 10 |
| 10 | Thu 8 Oct, 08:57 UTC21d ago | 35+2 queue | held half | 2 days | 8 |
| 11 | Tue 6 Oct, 08:56 UTC23d ago | 28 | halved by day 1 | 2 days | 5 |
| 12 | Sun 4 Oct, 08:57 UTC25d ago | 39+3 queue | held half | 2 days | 13 |
| 13 | Fri 2 Oct, 08:56 UTC27d ago | 16 | held half | 2 days | 5 |
| 14 | Wed 30 Sep, 08:56 UTC29d ago | 29 | held half | 2 days | 3 |
| 15 | Mon 28 Sep, 08:58 UTC31d ago | 33+1 queue | halved by day 1 | 2 days | 10 |
| 16 | Sat 26 Sep, 08:58 UTC33d ago | 42+1 queue | halved by day 1 | 2 days | 26 |
| 17 | Thu 24 Sep, 08:58 UTC35d ago | 37+2 queue | halved by day 1 | 2 days | 9 |
| 18 | Tue 22 Sep, 08:58 UTC37d ago | 35+2 queue | halved by day 1 | 2 days | 6 |
| 19 | Sun 20 Sep, 08:56 UTC39d ago | 45+2 queue | halved by day 1 | 2 days | 6 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 495277566- map
- CHOYKA MAPS
- size
- 1000
- seed
- 495277566
Server
srv.info()- address
- 185.189.255.110:35300
- region
- EU
- max players
- 50
- group limit
- duo
- wipe schedule
- weekly
- last wipe
- 28 Oct 2026, 08:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea | EU · duo · 2x · weekly · 10 on average | 23/50 |
| 1 | [EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP | EU · trio · 2x · weekly · 3 on average | 1/40 |
| 2 | #4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOP | EU · duo · 5x · weekly · 18 on average | 33/100 |
| 3 | ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 3/100 |
| 4 | #1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP | EU · trio · 5x · weekly · 68 on average | 111/125 |
| 5 | #2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВ | EU · trio · 20x · weekly · 7 on average | 15/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea rank?
Ranked #840 on seven-day player hours, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is #375 in Europe and in the top 4% of all ranked servers. Its position in the duo group is #69.
What population does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea carry?
The sample now reads 9 players for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, out of 50 slots. Over the last seven days it averaged 12 players and peaked at 47. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 34 players.
Server data
What does performance look like on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
The 48-hour average is 475 server fps, with a low of 339. The entity count peaked at 10,132, covering buildings, deployables and the rest of the world. Memory peaked at 1,633 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. Joining needs the same protocol on your game; Steam handles the update.
How reliable is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, and is it up?
Online is the state at the latest refresh for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. The uptime it reports puts the last restart about 14 hours ago. Uptime of 99% across the last 7 full days: 166 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sit?
The EU tag is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.189.255.110:35300.
Settings and map
What rules and settings are recorded for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
2x gather is what the name states, and the name is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. The group limit is 2 players, the duo setting. Recorded as battlefield, high rates and kits for quick PvP. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea selected?
Size 1,000, seed 495277566: the procedural map on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: CHOYKA MAPS.
Wipe data
When does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea wipe, and how often?
About every 2 days is how often CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has wiped of late. The schedule puts the next wipe on Friday 30 October at 08:06 UTC. This world was created 31 hours ago. A weekly wipe schedule is published in its tags.
On CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, what happens on wipe day?
The average peak over recent wipes is 40 players. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 1 in the other cases.
Tags, lists
Which Rust Data filters and lists contain CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
On Rust Data, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea appears in these lists: Rust servers with a duo group limit, EU Rust servers, Modded Rust servers, 2x Rust servers and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Average players: 10+ on average.
Which meanings do the tags on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hold?
The game's server browser reads these tags from CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts2 (Group limit): Team size tops out at 2; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
The manual route: launch Rust, F1, then client.connect 185.189.255.110:35300. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://choyka.gamestores.app/#/app/store/ is the website recorded for it.
