Rust Data

rustdata.spaceservers185.189.255.110:35310.ipynb

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Online EU 185.189.255.110:35300 checked 10m ago

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

2x duo weekly wipes vanillamoddedoxide

Connect

srv = rust.server("185.189.255.110:35310")
print(srv.connect_command)

Right now

srv.summary()
players now 9/50 # 18% full
7-day average 12 # peak 47
rank #840 # top 4% · #375 in EU
last wipe 1d ago # weekly schedule
next wipe 15h # Fri 30 Oct, 08:06 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
01020304017:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 08:59 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
020040060080017:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 08:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.

Wipe schedule · a steady gap

srv.wipe_schedule()

Next wipe Friday 30 October, 08:06 UTC, in 15h. # Every 47 hours · medium confidence

usual gap2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak40players, last three wipes
crowd held50%else halves by day 1

Coming wipes

inatkind
015hFri 30 Oct, 08:06 UTCwipe
12d 14hSun 1 Nov, 07:14 UTCwipe
24d 13hTue 3 Nov, 06:21 UTCwipe
37d 2hThu 5 Nov, 19:00 UTCFW force wipe
48d 11hSat 7 Nov, 04:36 UTCwipe
510d 10hMon 9 Nov, 03:44 UTCwipe
612d 10hWed 11 Nov, 02:51 UTCwipe
714d 9hFri 13 Nov, 01:59 UTCwipe

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 08:59 UTC1d ago NaN NaN running 6
1 Mon 26 Oct, 10:09 UTC3d ago 33 NaN 2 days 9
2 Sat 24 Oct, 09:03 UTC5d ago 40 halved by day 1 2 days 13
3 Thu 22 Oct, 09:56 UTC7d ago 47 halved by day 1 2 days 9
4 Tue 20 Oct, 08:57 UTC9d ago 32 held half 2 days 5
5 Sun 18 Oct, 08:57 UTC11d ago 38 held half 2 days 8
6 Fri 16 Oct, 08:58 UTC13d ago 38 held half 2 days 11
7 Wed 14 Oct, 08:59 UTC15d ago 35 halved by day 1 2 days 5
8 Mon 12 Oct, 08:58 UTC17d ago 21 held half 2 days 7
9 Sat 10 Oct, 08:57 UTC19d ago 34+1 queue held half 2 days 10

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 495277566
Custom map, no picture published
map
CHOYKA MAPS
size
1000
seed
495277566

Server

srv.info()
address
185.189.255.110:35300
region
EU
max players
50
group limit
duo
wipe schedule
weekly
last wipe
28 Oct 2026, 08:59 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
❖ Welcome to CHOYKA RUST ❖ Добро пожаловать на CHOYKA RUST #2 ❖ Best Custom Map's ❖Полу-Классический сервер X2 ❖ ❖ Great Administration ❖ Отличная администрация ❖ NO ABUSE ❖ NO DISMORAL ❖ NO CHEAT ❖ NO ROOFCAMP ❖ NO PLAY 2+ (SERVER SOLO/DUO) ❖NO DESPAWN LOOT

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep SeaEU · duo · 2x · weekly · 10 on average23/50
1[EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAPEU · trio · 2x · weekly · 3 on average1/40
2#4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · duo · 5x · weekly · 18 on average33/100
3ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average3/100
4#1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · trio · 5x · weekly · 68 on average111/125
5#2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВEU · trio · 20x · weekly · 7 on average15/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea rank?

Ranked #840 on seven-day player hours, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is #375 in Europe and in the top 4% of all ranked servers. Its position in the duo group is #69.

What population does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea carry?

The sample now reads 9 players for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, out of 50 slots. Over the last seven days it averaged 12 players and peaked at 47. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 34 players.

Server data

What does performance look like on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The 48-hour average is 475 server fps, with a low of 339. The entity count peaked at 10,132, covering buildings, deployables and the rest of the world. Memory peaked at 1,633 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. Joining needs the same protocol on your game; Steam handles the update.

How reliable is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, and is it up?

Online is the state at the latest refresh for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. The uptime it reports puts the last restart about 14 hours ago. Uptime of 99% across the last 7 full days: 166 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sit?

The EU tag is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 185.189.255.110:35300.

Settings and map

What rules and settings are recorded for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

2x gather is what the name states, and the name is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea. The group limit is 2 players, the duo setting. Recorded as battlefield, high rates and kits for quick PvP. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea selected?

Size 1,000, seed 495277566: the procedural map on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: CHOYKA MAPS.

Wipe data

When does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea wipe, and how often?

About every 2 days is how often CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has wiped of late. The schedule puts the next wipe on Friday 30 October at 08:06 UTC. This world was created 31 hours ago. A weekly wipe schedule is published in its tags.

On CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, what happens on wipe day?

The average peak over recent wipes is 40 players. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 1 in the other cases.

Tags, lists

Which Rust Data filters and lists contain CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

On Rust Data, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea appears in these lists: Rust servers with a duo group limit, EU Rust servers, Modded Rust servers, 2x Rust servers and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Average players: 10+ on average.

Which meanings do the tags on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hold?

The game's server browser reads these tags from CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts2 (Group limit): Team size tops out at 2; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The manual route: launch Rust, F1, then client.connect 185.189.255.110:35300. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://choyka.gamestores.app/#/app/store/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts2
Group limit Team size tops out at 2.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^i
Battlefield Battlefield: quick PvP, kits included, rates raised.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,401 players 11,879 servers online