Rust Data

rustdata.spaceservers185.189.255.147:35210.ipynb

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Online 185.189.255.147:35200 checked 9m ago

16.10 Global Rust x1 | Vanilla |

1x quad oxide

Connect

srv = rust.server("185.189.255.147:35210")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctMon 12 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 12:25 UTC13d ago 3 NaN running 0
1 Mon 12 Oct, 19:50 UTC16d ago 1 held half 3.7 days 0
2 Sun 11 Oct, 09:45 UTC18d ago 2 NaN 1.4 days 2
3 Fri 2 Oct, 12:36 UTC27d ago 5 halved by day 6 8.9 days 1
4 Thu 1 Oct, 19:32 UTC FW27d ago 5 NaN 0.7 days 0
5 Tue 22 Sep, 18:42 UTC36d ago 4 halved by day 4 9 days 0
6 Mon 14 Sep, 20:15 UTC44d ago 2 held half 7.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1583848389
Map of 16.10 Global Rust x1 | Vanilla |
map
Procedural Map
size
4250
seed
1583848389
Open on RustMaps

Server

srv.info()
address
185.189.255.147:35200
region
–
max players
200
group limit
quad
wipe schedule
–
last wipe
16 Oct 2026, 12:25 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 131 on average120/250
1[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 107 on average35/200
2[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 87 on average226/350
3WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 56 on average21/200
4[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid HoursEA · quad · weekly · 41 on average0/165
5Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 28 on average3/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does 16.10 Global Rust x1 | Vanilla | rank?

Rank #15,344 on seven-day player hours for 16.10 Global Rust x1 | Vanilla |, within the top 69% of all ranked servers. Its position in the quad group is #615.

How full does 16.10 Global Rust x1 | Vanilla | run?

16.10 Global Rust x1 | Vanilla | reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 0 players.

About the server

How well does 16.10 Global Rust x1 | Vanilla | perform?

Averaged over 48 hours: 109 server fps, never under 92. Entity numbers reached 99,870, and that includes buildings, deployables and the rest. A high of 5,458 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does 16.10 Global Rust x1 | Vanilla | run?

The build is Rust network protocol 2634 and build 167584 on Windows, run by 16.10 Global Rust x1 | Vanilla |. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 16.10 Global Rust x1 | Vanilla |, and is it up?

16.10 Global Rust x1 | Vanilla | reports itself online at the current refresh. The uptime it reports puts the last restart about 13 days 1 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is 16.10 Global Rust x1 | Vanilla | hosted?

For 16.10 Global Rust x1 | Vanilla |, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.189.255.147:35200.

Settings and map

What rules and settings are recorded for 16.10 Global Rust x1 | Vanilla |?

Gather sits at 1x, read from the server's own name: 16.10 Global Rust x1 | Vanilla |. quad sets the cap: 4 players per group. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has 16.10 Global Rust x1 | Vanilla | selected?

16.10 Global Rust x1 | Vanilla | runs a procedural map of size 4,250 with seed 1583848389, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does 16.10 Global Rust x1 | Vanilla | wipe, and on what schedule?

No next wipe can be predicted for 16.10 Global Rust x1 | Vanilla |, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 3 hours ago.

On 16.10 Global Rust x1 | Vanilla |, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 2 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 33% of recent wipes. The drop under half arrived by day 5 in the other cases.

Lists and tags

Which Rust Data filters and lists contain 16.10 Global Rust x1 | Vanilla |?

The Rust Data lists that 16.10 Global Rust x1 | Vanilla | fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 1x.

Which meanings do the tags on 16.10 Global Rust x1 | Vanilla | hold?

The game's server browser reads these tags from 16.10 Global Rust x1 | Vanilla |: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): 200 slots in total; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167584 (Build): The server runs build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to 16.10 Global Rust x1 | Vanilla |?

In Rust, F1 opens the console: type client.connect 185.189.255.147:35200. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167584,ts4,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players 200 slots in total.
ts4
Group limit No team may exceed 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167584
Build The server runs build 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,751 players 11,875 servers online