Rust Data

rustdata.spaceservers185.189.255.167:35005.ipynb

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Online EU 185.189.255.167:35000 checked 9m ago

RedLine#1 -2X LOOT- -NO LIMIT-

2x biweekly wipes moddedcarbon

Connect

srv = rust.server("185.189.255.167:35005")
print(srv.connect_command)

Right now

srv.summary()
players now 0/300 # 0% full
7-day average 1 # peak 8
rank #3,741 # top 17% · #1378 in EU
last wipe 13d ago # biweekly schedule
next wipe 23h # Fri 30 Oct, 14:02 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 14:02 UTC, in 23h. # Its biweekly schedule tag · low confidence

usual gap14.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

inatkind
023hFri 30 Oct, 14:02 UTCwipe
17d 4hThu 5 Nov, 19:00 UTCFW force wipe
214d 23hFri 13 Nov, 14:02 UTCwipe
328d 23hFri 27 Nov, 14:02 UTCwipe
435d 4hThu 3 Dec, 19:00 UTCFW force wipe
542d 23hFri 11 Dec, 14:02 UTCwipe

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 14:02 UTC13d ago 5 NaN running 4
1 Thu 1 Oct, 18:40 UTC FW27d ago 3 halved by day 13 14.8 days 0
2 Thu 17 Sep, 23:23 UTC41d ago 5 halved by day 8 13.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1759884539
Map of RedLine#1 -2X LOOT- -NO LIMIT-
map
Procedural Map
size
5000
seed
1759884539
Open on RustMaps

Server

srv.info()
address
185.189.255.167:35000
region
EU
max players
300
group limit
8, the default
wipe schedule
biweekly
last wipe
16 Oct 2026, 14:02 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
RedLine Классический раст ●Отзывчивые админы! ●Перезагрузка сервера в 7:00 По МСК ●Работает с 4 мая 2025 года! ●Вайп раз в 2 недели 👀Наш сайт: https://rustredline.gamestores.app 👀Наш вконтакте: https://vk.com/rustredline 👀Наш телеграм: https://t.me/rustredlinee 👀Наш дискорд: https://discord.gg/GjWsAGWprV

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 145 on average54/100
1ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10EU · groups of 10+ · 2x · biweekly · 52 on average33/200
2PROSTOJ #6 | Ресурсы x2 | Компоненты x1EU · groups of 8+ · 2x · biweekly · 49 on average10/200
3Magic Rust #22 — Vanilla 2x (Biweekly) | PyccкийEU · groups of 150+ · 2x · biweekly · 39 on average18/200
4Россия | Классика X2 | IMBA RUST 23.10EU · groups of 100+ · 2x · biweekly · 31 on average13/200
5РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2xEU · groups of 300+ · 2x · biweekly · 29 on average570/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does RedLine#1 -2X LOOT- -NO LIMIT- rank?

Player hours over the last seven days: #3,741 for RedLine#1 -2X LOOT- -NO LIMIT-, #1,378 in Europe, within the top 17% of the ranked set.

What population does RedLine#1 -2X LOOT- -NO LIMIT- carry?

Current row: 0 players on RedLine#1 -2X LOOT- -NO LIMIT-, against 300 slots. Over the last seven days it averaged 1 players and peaked at 8. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 4 players.

Server data

How well does RedLine#1 -2X LOOT- -NO LIMIT- perform?

Server fps over the last 48 hours averages 173; the floor is 143. Entity numbers reached 141,646, and that includes buildings, deployables and the rest. The memory field tops out at 4,197 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does RedLine#1 -2X LOOT- -NO LIMIT- run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by RedLine#1 -2X LOOT- -NO LIMIT-. Steam updates your game for you, but the protocol must match to join.

How reliable is RedLine#1 -2X LOOT- -NO LIMIT-, and is it up?

The current sample puts RedLine#1 -2X LOOT- -NO LIMIT- online. A restart about 9 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is RedLine#1 -2X LOOT- -NO LIMIT- hosted?

In Europe, RedLine#1 -2X LOOT- -NO LIMIT- lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.189.255.167:35000.

Map and rules

What rules and settings are recorded for RedLine#1 -2X LOOT- -NO LIMIT-?

2x gather is what the name states, and the name is RedLine#1 -2X LOOT- -NO LIMIT-. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on RedLine#1 -2X LOOT- -NO LIMIT-?

Size 5,000, seed 1759884539: the procedural map on RedLine#1 -2X LOOT- -NO LIMIT-, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does RedLine#1 -2X LOOT- -NO LIMIT- wipe?

The prediction follows the tag, because RedLine#1 -2X LOOT- -NO LIMIT-'s wipes on record are too few to confirm the schedule. On Friday 30 October at 14:02 UTC the next wipe is due. A new world was started 13 days ago, and that is the one in play. The tags list a two-weekly wipe cycle.

What is wipe day on RedLine#1 -2X LOOT- -NO LIMIT- like?

The average peak over recent wipes is 4 players. The crowd on the latest wipe topped out 24 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 10.5.

Tags, lists

Which lists on Rust Data hold RedLine#1 -2X LOOT- -NO LIMIT-, and which filters?

These Rust Data lists include RedLine#1 -2X LOOT- -NO LIMIT-: EU Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the server tags on RedLine#1 -2X LOOT- -NO LIMIT-?

The game's server browser reads these tags from RedLine#1 -2X LOOT- -NO LIMIT-: gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): 300 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it sits under Europe; jp0 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to RedLine#1 -2X LOOT- -NO LIMIT-?

The manual route: launch Rust, F1, then client.connect 185.189.255.167:35000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://redlineserver.gamestores.app.

Server tags · what each one means

srv.tags.decode()

Published as mp300,ptrak,jp0,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp300
Max players 300 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Other

jp0
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,123 players 11,826 servers online