Online EU 185.189.255.18:35000 checked 12m ago
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG
Connect
srv = rust.server("185.189.255.18:35010")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 21d 1h | Thu 19 Nov, 16:08 UTC | wipe |
| 2 | 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 16:08 UTC20d ago | 5 | NaN | running | 1 |
| 1 | Sun 4 Oct, 14:41 UTC25d ago | 9 | halved by day 3 | 4.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3250 · seed 1844192820
- map
- Procedural Map
- size
- 3250
- seed
- 1844192820
Server
srv.info()- address
- 185.189.255.18:35000
- region
- EU
- max players
- 200
- group limit
- 200 max
- wipe schedule
- biweekly
- last wipe
- 8 Oct 2026, 16:08 UTC
- hostname
- hard.rust-way.ru
- first seen
- 13 Sep 2026
Operator · rust-way.ru
rust.servers(operator="rust-way.ru").sort_values("players")
| server | players | |
|---|---|---|
| 0 | BOUNTY WAY | RUST WAY | x2 | 220/300 |
| 1 | [RU] RUST WAY CHILL X2 | NO LIMIT | КЕЙСЫ | 6/400 |
| 2 | RUST WAY MAX 5 | X2 | EU | SUNDAY | 0/300 |
4 servers publish a rust-way.ru hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. | EU · groups of 10+ · 1000x · biweekly · 3 on average | 2/30 |
| 1 | [EU] BLACKTIDE x1000 | Custom Map | Kits | TP | Clans | Wiped 1 | EU · groups of 8+ · 1000x · biweekly · 1 on average | 1/50 |
| 2 | ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 5 on average | 1/100 |
| 3 | RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 | EU · groups of 50+ · 5x · weekly · 185 on average | 265/265 |
| 4 | CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 63 on average | 128/150 |
| 5 | AZARUST#1 [ X5/X10 | NOLIMIT | CLANS | LOOT+ | KITS ] 26.10 | EU · groups of 50+ · 5x · 12 on average | 26/250 |
Quick answers
From the figures on this page.
Player counts
What position does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG take in the server rankings?
On seven-day player hours RUST WAY HARD | PVP | PVE | ZOMBIE | RPG is #6,578 overall and #1,935 in Europe, inside the top 30% of all ranked servers.
How full does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG run?
The sample now reads 0 players for RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, out of 200 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 10:00 UTC is the busiest, at 2 players.
About the server
How smoothly does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG run?
Averaged over 48 hours: 59 server fps, never under 20. Buildings, deployables and all else in the world took the count as high as 64,273 entities. The memory field tops out at 2,407 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
Rust network protocol 2635 and build 168909 on Windows is what RUST WAY HARD | PVP | PVE | ZOMBIE | RPG runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, and is it online now?
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG reports itself online at the current refresh. Count back 7 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG sit?
In Europe, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.189.255.18:35000.
Map and rules
What rules and settings are recorded for RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
You will not find a gather rate in the string RUST WAY HARD | PVP | PVE | ZOMBIE | RPG. Group size tops out at 200 players. Game mode battlefield, with this note: fast PvP, kits supplied, rates high. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
Size 3,250, seed 1844192820: the procedural map on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG wipe?
The prediction follows the tag, because RUST WAY HARD | PVP | PVE | ZOMBIE | RPG's wipes on record are too few to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 20 days 22 hours ago. The tags list a two-weekly wipe cycle.
On RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, what happens on wipe day?
The average peak over recent wipes is 7 players. 47 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 3 in the other cases.
Tags and filters
Where does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG appear among Rust Data lists and filters?
The Rust Data lists that RUST WAY HARD | PVP | PVE | ZOMBIE | RPG fits are: EU Rust servers, Modded Rust servers, Rust battlefield servers and Rust servers named for the undead. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Who is behind RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG and 3 other servers we track both publish a rust-way.ru hostname, so the same operator most likely runs them.
How should you read the server tags on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
The game's server browser reads these tags from RUST WAY HARD | PVP | PVE | ZOMBIE | RPG: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The server lists 200 slots; ts200 (Group limit): Team size tops out at 200; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
The manual route: launch Rust, F1, then client.connect 185.189.255.18:35000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at http://rust-way.ru.
