Offline 185.189.255.192:35200 checked 4d ago
RU-2 POX
Connect
srv = rust.server("185.189.255.192:35201")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 13:22 UTC5d ago | 0 | NaN | running | 0 |
| 1 | Tue 13 Oct, 17:09 UTC14d ago | 1 | halved by day 1 | 8.8 days | 0 |
| 2 | Mon 5 Oct, 21:16 UTC21d ago | 0 | NaN | 7.8 days | 0 |
| 3 | Thu 1 Oct, 18:21 UTC FW25d ago | 1 | halved by day 1 | 4.1 days | 0 |
| 4 | Thu 1 Oct, 02:07 UTC26d ago | 3 | NaN | 0.7 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · mrazrust.top
rust.servers(operator="mrazrust.top").sort_values("players")
| server | players | |
|---|---|---|
| 0 | MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 | 259/300 |
| 1 | MRAZ RUST [ X5/X10 | MAX3 | LOOT+ | KITS ] 27.10 | 13/250 |
| 2 | A Rust Server | 0/40 |
4 servers publish a mrazrust.top hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustSpain.com | EU Trio Mondays | EU · trio · weekly · 50 on average | 290/300 |
| 1 | 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 7/550 |
| 2 | 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 | EU · trio · monthly · 15 on average | 14/550 |
| 3 | 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · trio · monthly · 11 on average | 21/550 |
| 4 | TRAVELER TRIO [MAX 3] Wipe 21.10 | EU · trio · weekly · 9 on average | 2/100 |
| 5 | 404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 21.10 | EU · trio · monthly · 8 on average | 3/550 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RU-2 POX rank?
Player hours over seven days put RU-2 POX at #15,369, in the top 70% of the ranked set. Within the trio group, its rank is #526.
How many players does RU-2 POX hold at once?
RU-2 POX returns no live count at this refresh, having last been seen 4 days 23 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on RU-2 POX?
The build is Rust network protocol 2634 and build 167781 on Linux, run by RU-2 POX. The protocol has to match before you can join, and Steam does the updating.
How reliable is RU-2 POX, and is it online now?
Offline now for RU-2 POX, last seen 4 days 23 hours ago. Uptime of 8% across the last 7 full days: 14 hours of 168. Its earliest recorded date in Rust Data is 29 September 2026.
Which location does RU-2 POX run from?
No region tag is published by RU-2 POX, though its name points to Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.189.255.192:35200.
Rules, settings, map
What rules and settings are recorded for RU-2 POX?
You will not find a gather rate in the string RU-2 POX. trio sets the cap: 3 players per group. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Which map has RU-2 POX loaded?
The game generates the map on RU-2 POX: procedural, size 2,500, seed 32323. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: MyMap.
Wipe schedule
On what schedule does RU-2 POX wipe?
Irregular wipe times on RU-2 POX leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 5 days 4 hours ago.
What is wipe day on RU-2 POX like?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 1 in the other cases.
Lists and tags
Which Rust Data filters and lists contain RU-2 POX?
On Rust Data, RU-2 POX appears in these lists: EU Rust servers, Modded Rust servers and Trio Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week.
Which operator runs RU-2 POX?
A mrazrust.top hostname is published by RU-2 POX and by 3 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on RU-2 POX hold?
The game's server browser reads these tags from RU-2 POX: gmrust (Game mode): Rust survival in its standard form; mp300 (Max players): 300 slots in total; ts3 (Group limit): No team may exceed 3; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to RU-2 POX?
Enter client.connect 185.189.255.192:35200 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.