Offline 185.189.255.19:35700 checked 1d ago
Tatarstan Bugulma
Connect
srv = rust.server("185.189.255.19:35710")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 05:12 UTC26d ago | 1 | NaN | running | 0 |
| 1 | Mon 28 Sep, 10:27 UTC31d ago | 2 | held half | 4.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3600 · seed 2147483647
- map
- Procedural Map
- size
- 3600
- seed
- 2147483647
Server
srv.info()- address
- 185.189.255.19:35700
- region
- –
- max players
- 50
- group limit
- 10 max
- wipe schedule
- monthly
- last wipe
- 3 Oct 2026, 05:12 UTC
- hostname
- –
- first seen
- 28 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 103/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 11/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 77 on average | 87/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 73 on average | 185/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 70 on average | 275/1000 |
Quick answers
From the figures on this page.
Population data
How does Tatarstan Bugulma compare in the rankings?
Rank #14,509 on seven-day player hours for Tatarstan Bugulma, within the top 65% of all ranked servers.
What population does Tatarstan Bugulma carry?
Tatarstan Bugulma returns no live count at this refresh, having last been seen 24 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What does performance look like on Tatarstan Bugulma?
The 48-hour average is 44 server fps, with a low of 35. Buildings, deployables and all else in the world took the count as high as 80,619 entities. The memory field tops out at 2,327 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Tatarstan Bugulma?
Rust network protocol 2635 and build 168909 on Windows is what Tatarstan Bugulma runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Tatarstan Bugulma, and is it up?
Tatarstan Bugulma is offline at this refresh; the last response came 24 hours ago. A restart about 21 hours ago is what its reported uptime implies. 165 of 168 hours up over the last 7 full days, or 98%. Its earliest recorded date in Rust Data is 28 September 2026.
In which location is Tatarstan Bugulma hosted?
For Tatarstan Bugulma, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.189.255.19:35700.
Settings and map
Which settings and rules does Tatarstan Bugulma run?
No gather rate appears in the name: Tatarstan Bugulma. Group size tops out at 10 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Tatarstan Bugulma selected?
Tatarstan Bugulma runs a procedural map of size 3,600 with seed 2147483647, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Tatarstan Bugulma wipe, and how often?
A single wipe each month, the force wipe, is all Tatarstan Bugulma does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 26 days 16 hours ago, and that is the one in play. The tags list wipes as monthly.
On Tatarstan Bugulma, what happens on wipe day?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 11 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Which lists on Rust Data hold Tatarstan Bugulma, and which filters?
The Rust Data lists that Tatarstan Bugulma fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Tatarstan Bugulma hold?
These tags are published by Tatarstan Bugulma and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Tatarstan Bugulma?
The manual route: launch Rust, F1, then client.connect 185.189.255.19:35700. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
