Rust Data

rustdata.spaceservers185.189.255.210:35110.ipynb

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Online 185.189.255.210:35100 checked 9m ago

[RU] FANRust RAID SIMULATOR 1.0

moddedoxide

Connect

srv = rust.server("185.189.255.210:35110")
print(srv.connect_command)

Right now

srv.summary()
players now 2/200 # 1% full
7-day average 0 # peak 1
rank #15,103 # top 68%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
020040060080011:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct16 Oct23 Oct30 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 09:05 UTC13d ago 2 NaN running 1
1 Fri 16 Oct, 16:42 UTC13d ago 8 NaN 0.7 days 8
2 Thu 15 Oct, 20:21 UTC14d ago 8 NaN 0.8 days 4
3 Wed 14 Oct, 19:49 UTC15d ago 8 NaN 1 days 1
4 Wed 14 Oct, 06:48 UTC16d ago 7 NaN 0.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 121315421
Map of [RU] FANRust RAID SIMULATOR 1.0
map
Custom Map
size
4096
seed
121315421

Server

srv.info()
address
185.189.255.210:35100
region
–
max players
200
group limit
16 max
wipe schedule
–
last wipe
17 Oct 2026, 09:23 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average131/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average143/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average39/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average114/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average134/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average11/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [RU] FANRust RAID SIMULATOR 1.0 rank?

Player hours over seven days put [RU] FANRust RAID SIMULATOR 1.0 at #15,103, in the top 68% of the ranked set.

What population does [RU] FANRust RAID SIMULATOR 1.0 carry?

Current row: 2 players on [RU] FANRust RAID SIMULATOR 1.0, against 200 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 07:00 UTC, mean 0 players.

Server facts

How well does [RU] FANRust RAID SIMULATOR 1.0 perform?

The 48-hour average is 512 server fps, with a low of 507. Buildings, deployables and all else in the world took the count as high as 43,852 entities. Memory peaked at 1,604 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [RU] FANRust RAID SIMULATOR 1.0 run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [RU] FANRust RAID SIMULATOR 1.0. The protocol has to match before you can join, and Steam does the updating.

How reliable is [RU] FANRust RAID SIMULATOR 1.0, and is it up?

The current sample puts [RU] FANRust RAID SIMULATOR 1.0 online. Count back 2 days 1 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does [RU] FANRust RAID SIMULATOR 1.0 sit?

The name of [RU] FANRust RAID SIMULATOR 1.0 points to Europe, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.189.255.210:35100.

Settings and map

Which rules apply on [RU] FANRust RAID SIMULATOR 1.0, and what settings?

No gather rate appears in the name: [RU] FANRust RAID SIMULATOR 1.0. Group size tops out at 16 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has [RU] FANRust RAID SIMULATOR 1.0 selected?

[RU] FANRust RAID SIMULATOR 1.0 runs a procedural map of size 4,096 with seed 121315421, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipes and dates

When does [RU] FANRust RAID SIMULATOR 1.0 wipe, and how often?

Irregular wipe times on [RU] FANRust RAID SIMULATOR 1.0 leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days ago.

What is wipe day on [RU] FANRust RAID SIMULATOR 1.0 like?

Across recent wipes the busiest point averaged 6 players. 7 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold [RU] FANRust RAID SIMULATOR 1.0, and which filters?

The Rust Data lists that [RU] FANRust RAID SIMULATOR 1.0 fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on [RU] FANRust RAID SIMULATOR 1.0 hold?

Read by the game's server browser, the tags [RU] FANRust RAID SIMULATOR 1.0 publishes are: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into [RU] FANRust RAID SIMULATOR 1.0?

In Rust, F1 opens the console: type client.connect 185.189.255.210:35100. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://fanrust.ru.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players The server lists 200 slots.
ts16
Group limit No team may exceed 16.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,531 players 11,687 servers online