Online 185.189.255.210:35100 checked 9m ago
[RU] FANRust RAID SIMULATOR 1.0
Connect
srv = rust.server("185.189.255.210:35110")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 09:05 UTC13d ago | 2 | NaN | running | 1 |
| 1 | Fri 16 Oct, 16:42 UTC13d ago | 8 | NaN | 0.7 days | 8 |
| 2 | Thu 15 Oct, 20:21 UTC14d ago | 8 | NaN | 0.8 days | 4 |
| 3 | Wed 14 Oct, 19:49 UTC15d ago | 8 | NaN | 1 days | 1 |
| 4 | Wed 14 Oct, 06:48 UTC16d ago | 7 | NaN | 0.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 131/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 143/225 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 39/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 95 on average | 114/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 134/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 85 on average | 11/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [RU] FANRust RAID SIMULATOR 1.0 rank?
Player hours over seven days put [RU] FANRust RAID SIMULATOR 1.0 at #15,103, in the top 68% of the ranked set.
What population does [RU] FANRust RAID SIMULATOR 1.0 carry?
Current row: 2 players on [RU] FANRust RAID SIMULATOR 1.0, against 200 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 07:00 UTC, mean 0 players.
Server facts
How well does [RU] FANRust RAID SIMULATOR 1.0 perform?
The 48-hour average is 512 server fps, with a low of 507. Buildings, deployables and all else in the world took the count as high as 43,852 entities. Memory peaked at 1,604 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does [RU] FANRust RAID SIMULATOR 1.0 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [RU] FANRust RAID SIMULATOR 1.0. The protocol has to match before you can join, and Steam does the updating.
How reliable is [RU] FANRust RAID SIMULATOR 1.0, and is it up?
The current sample puts [RU] FANRust RAID SIMULATOR 1.0 online. Count back 2 days 1 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does [RU] FANRust RAID SIMULATOR 1.0 sit?
The name of [RU] FANRust RAID SIMULATOR 1.0 points to Europe, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.189.255.210:35100.
Settings and map
Which rules apply on [RU] FANRust RAID SIMULATOR 1.0, and what settings?
No gather rate appears in the name: [RU] FANRust RAID SIMULATOR 1.0. Group size tops out at 16 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has [RU] FANRust RAID SIMULATOR 1.0 selected?
[RU] FANRust RAID SIMULATOR 1.0 runs a procedural map of size 4,096 with seed 121315421, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.
Wipes and dates
When does [RU] FANRust RAID SIMULATOR 1.0 wipe, and how often?
Irregular wipe times on [RU] FANRust RAID SIMULATOR 1.0 leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days ago.
What is wipe day on [RU] FANRust RAID SIMULATOR 1.0 like?
Across recent wipes the busiest point averaged 6 players. 7 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold [RU] FANRust RAID SIMULATOR 1.0, and which filters?
The Rust Data lists that [RU] FANRust RAID SIMULATOR 1.0 fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on [RU] FANRust RAID SIMULATOR 1.0 hold?
Read by the game's server browser, the tags [RU] FANRust RAID SIMULATOR 1.0 publishes are: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into [RU] FANRust RAID SIMULATOR 1.0?
In Rust, F1 opens the console: type client.connect 185.189.255.210:35100. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://fanrust.ru.
