Rust Data

rustdata.spaceservers185.189.255.239:35410.ipynb

Run all rust-data · live

‹ All servers

Offline 185.189.255.239:35400 checked 1d ago

Test 11124

monthly wipes moddedoxide

Connect

srv = rust.server("185.189.255.239:35410")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #6,865 # top 31%
last wipe 1d ago # monthly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123422:0002:0007:0011:0016:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
020040060080022:0002:0007:0011:0016:0021:00Wiped Wed 28 Oct, 18:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence

usual gap2.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 14

Coming wipes

inatkind
06d 21hThu 5 Nov, 19:00 UTCFW force wipe
134d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 18:07 UTC1d ago NaN NaN running 0
1 Sat 3 Oct, 06:06 UTC26d ago 2 halved by day 14 25.5 days 0
2 Fri 2 Oct, 16:11 UTC27d ago 2 NaN 0.6 days 0
3 Wed 30 Sep, 06:31 UTC29d ago 1 held half 2.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 121315421
Map of Test 11124
map
Custom Map
size
3000
seed
121315421

Server

srv.info()
address
185.189.255.239:35400
region
–
max players
50
group limit
10 max
wipe schedule
monthly
last wipe
28 Oct 2026, 18:07 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average33/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average113/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average12/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 77 on average84/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 73 on average183/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 70 on average279/1000

Quick answers

From the figures on this page.

Population

What position does Test 11124 take in the server rankings?

Rank #6,865 on seven-day player hours for Test 11124, within the top 31% of all ranked servers.

How full does Test 11124 run?

Offline now for Test 11124, with the last sample 24 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How smoothly does Test 11124 run?

The 48-hour average is 495 server fps, with a low of 373. Entity numbers reached 47,605, and that includes buildings, deployables and the rest. A high of 1,581 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Test 11124 on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Test 11124. Steam updates your game for you, but the protocol must match to join.

How reliable is Test 11124, and is it up?

The latest sample has Test 11124 offline, with a last sighting 24 hours ago. The uptime it reports puts the last restart about 1 hours ago. Uptime of 93% across the last 7 full days: 157 hours of 168. Its earliest recorded date in Rust Data is 28 September 2026.

Which location does Test 11124 run from?

There is no region published for Test 11124. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.189.255.239:35400.

Map and rules

Which settings and rules does Test 11124 run?

No gather rate appears in the name: Test 11124. Group size tops out at 10 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Test 11124 loaded?

Test 11124 runs a procedural map of size 3,000 with seed 121315421, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe schedule

When does Test 11124 wipe, and how often?

The only wipe Test 11124 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 hours ago, and that is the one in play. The tags list wipes as monthly.

On Test 11124, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 33 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Otherwise the crowd fell below half by day 14.

Lists and tags

Which Rust Data filters and lists contain Test 11124?

These Rust Data lists include Test 11124: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How should you read the server tags on Test 11124?

Read by the game's server browser, the tags Test 11124 publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Test 11124?

In Rust, F1 opens the console: type client.connect 185.189.255.239:35400. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts10
Group limit No team may exceed 10.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,321 players 11,824 servers online