Offline 185.189.255.239:35400 checked 1d ago
Test 11124
Connect
srv = rust.server("185.189.255.239:35410")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 18:07 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Sat 3 Oct, 06:06 UTC26d ago | 2 | halved by day 14 | 25.5 days | 0 |
| 2 | Fri 2 Oct, 16:11 UTC27d ago | 2 | NaN | 0.6 days | 0 |
| 3 | Wed 30 Sep, 06:31 UTC29d ago | 1 | held half | 2.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 113/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 77 on average | 84/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 73 on average | 183/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 70 on average | 279/1000 |
Quick answers
From the figures on this page.
Population
What position does Test 11124 take in the server rankings?
Rank #6,865 on seven-day player hours for Test 11124, within the top 31% of all ranked servers.
How full does Test 11124 run?
Offline now for Test 11124, with the last sample 24 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How smoothly does Test 11124 run?
The 48-hour average is 495 server fps, with a low of 373. Entity numbers reached 47,605, and that includes buildings, deployables and the rest. A high of 1,581 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Test 11124 on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Test 11124. Steam updates your game for you, but the protocol must match to join.
How reliable is Test 11124, and is it up?
The latest sample has Test 11124 offline, with a last sighting 24 hours ago. The uptime it reports puts the last restart about 1 hours ago. Uptime of 93% across the last 7 full days: 157 hours of 168. Its earliest recorded date in Rust Data is 28 September 2026.
Which location does Test 11124 run from?
There is no region published for Test 11124. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 185.189.255.239:35400.
Map and rules
Which settings and rules does Test 11124 run?
No gather rate appears in the name: Test 11124. Group size tops out at 10 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Test 11124 loaded?
Test 11124 runs a procedural map of size 3,000 with seed 121315421, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe schedule
When does Test 11124 wipe, and how often?
The only wipe Test 11124 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 hours ago, and that is the one in play. The tags list wipes as monthly.
On Test 11124, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 33 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Otherwise the crowd fell below half by day 14.
Lists and tags
Which Rust Data filters and lists contain Test 11124?
These Rust Data lists include Test 11124: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the server tags on Test 11124?
Read by the game's server browser, the tags Test 11124 publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Test 11124?
In Rust, F1 opens the console: type client.connect 185.189.255.239:35400. Launch Rust on this page does the same by opening the game through Steam and connecting.
